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fix typos in "successfully"
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parent
cd772bd056
commit
f316c86756
3 changed files with 4 additions and 4 deletions
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@ -92,7 +92,7 @@ namespace geode {
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std::optional<std::string> description;
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std::optional<std::string> description;
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ValueType defaultValue;
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ValueType defaultValue;
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/**
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/**
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* A regex the string must succesfully match against
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* A regex the string must successfully match against
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*/
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*/
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std::optional<std::string> match;
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std::optional<std::string> match;
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@ -10,7 +10,7 @@
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namespace crashlog {
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namespace crashlog {
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/**
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/**
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* Setup platform-specific crashlog handler
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* Setup platform-specific crashlog handler
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* @returns True if the handler was succesfully installed, false otherwise
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* @returns True if the handler was successfully installed, false otherwise
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*/
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*/
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bool GEODE_DLL setupPlatformHandler();
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bool GEODE_DLL setupPlatformHandler();
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/**
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/**
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@ -648,7 +648,7 @@ void LocalModInfoPopup::doUninstall() {
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auto layer = FLAlertLayer::create(
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auto layer = FLAlertLayer::create(
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this,
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this,
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"Uninstall complete",
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"Uninstall complete",
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"Mod was succesfully uninstalled! :) "
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"Mod was successfully uninstalled! :) "
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"(You may need to <cy>restart the game</c> "
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"(You may need to <cy>restart the game</c> "
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"for the mod to take full effect). "
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"for the mod to take full effect). "
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"<co>Would you also like to delete the mod's "
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"<co>Would you also like to delete the mod's "
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@ -718,7 +718,7 @@ void IndexItemInfoPopup::onInstallProgress(ModInstallEvent* event) {
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FLAlertLayer::create(
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FLAlertLayer::create(
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"Install complete",
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"Install complete",
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"Mod succesfully installed! :) "
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"Mod successfully installed! :) "
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"(You may need to <cy>restart the game</c> "
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"(You may need to <cy>restart the game</c> "
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"for the mod to take full effect)",
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"for the mod to take full effect)",
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"OK"
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"OK"
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