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Fix every "succes" spelling mistakes I could find (#1151)
* Fix spelling mistakes * Fix spelling mistake * Fix spelling mistakes * Fix spelling mistake * Fix spelling mistake
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0e8d4c60bc
commit
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5 changed files with 9 additions and 9 deletions
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@ -208,9 +208,9 @@ namespace cocos2d
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/**
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/**
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* Custom function added for geode; returns if the
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* Custom function added for geode; returns if the
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* zip file was succesfully decoded.
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* zip file was successfully decoded.
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*
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*
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* @return true if the zip was succesfully loaded,
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* @return true if the zip was successfully loaded,
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* false otherwise.
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* false otherwise.
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*
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*
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* @since geode v1.0.0
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* @since geode v1.0.0
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@ -95,7 +95,7 @@ namespace geode {
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enum class Status {
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enum class Status {
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/// The task is still running or waiting to start
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/// The task is still running or waiting to start
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Pending,
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Pending,
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/// The task has succesfully finished
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/// The task has successfully finished
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Finished,
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Finished,
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/// The task has been cancelled
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/// The task has been cancelled
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Cancelled,
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Cancelled,
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@ -850,7 +850,7 @@ namespace geode::cocos {
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* @param permissive If true, strings like "f" are considered valid
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* @param permissive If true, strings like "f" are considered valid
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* representations of the color white. Useful for UIs that allow entering
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* representations of the color white. Useful for UIs that allow entering
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* a hex color. Empty strings evaluate to pure white
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* a hex color. Empty strings evaluate to pure white
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* @returns A ccColor3B if it could be succesfully parsed, or an error
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* @returns A ccColor3B if it could be successfully parsed, or an error
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* indicating the failure reason
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* indicating the failure reason
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*/
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*/
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GEODE_DLL Result<cocos2d::ccColor3B> cc3bFromHexString(std::string const& hexValue, bool permissive = false);
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GEODE_DLL Result<cocos2d::ccColor3B> cc3bFromHexString(std::string const& hexValue, bool permissive = false);
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@ -863,7 +863,7 @@ namespace geode::cocos {
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* @param permissive If true, strings like "f" are considered valid
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* @param permissive If true, strings like "f" are considered valid
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* representations of the color white. Useful for UIs that allow entering
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* representations of the color white. Useful for UIs that allow entering
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* a hex color. Empty strings evaluate to pure white
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* a hex color. Empty strings evaluate to pure white
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* @returns A ccColor4B if it could be succesfully parsed, or an error
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* @returns A ccColor4B if it could be successfully parsed, or an error
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* indicating the failure reason
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* indicating the failure reason
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*/
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*/
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GEODE_DLL Result<cocos2d::ccColor4B> cc4bFromHexString(std::string const& hexValue, bool requireAlpha = false, bool permissive = false);
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GEODE_DLL Result<cocos2d::ccColor4B> cc4bFromHexString(std::string const& hexValue, bool requireAlpha = false, bool permissive = false);
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@ -1073,7 +1073,7 @@ void Loader::Impl::installModManuallyFromFile(std::filesystem::path const& path,
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createQuickPopup(
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createQuickPopup(
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"Mod Installed",
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"Mod Installed",
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fmt::format(
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fmt::format(
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"Mod <co>{}</c> has been succesfully installed from file! "
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"Mod <co>{}</c> has been successfully installed from file! "
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"<cy>Do you want to delete the original file?</c>",
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"<cy>Do you want to delete the original file?</c>",
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meta.getName()
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meta.getName()
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),
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),
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@ -1092,7 +1092,7 @@ void Loader::Impl::installModManuallyFromFile(std::filesystem::path const& path,
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"OK"
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"OK"
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)->show();
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)->show();
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}
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}
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// No need to show a confirmation popup if succesful since that's
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// No need to show a confirmation popup if successful since that's
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// to be assumed via pressing the button on the previous popup
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// to be assumed via pressing the button on the previous popup
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}
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}
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}
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}
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@ -256,7 +256,7 @@ std::optional<ModDownload> ModDownloadManager::startDownload(
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std::optional<DependencyFor> const& dependencyFor,
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std::optional<DependencyFor> const& dependencyFor,
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std::optional<std::string> const& replacesMod
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std::optional<std::string> const& replacesMod
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) {
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) {
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// If this mod has already been succesfully downloaded or is currently
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// If this mod has already been successfully downloaded or is currently
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// being downloaded, return as you can't download multiple versions of the
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// being downloaded, return as you can't download multiple versions of the
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// same mod simultaniously, since that wouldn't make sense. I mean the new
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// same mod simultaniously, since that wouldn't make sense. I mean the new
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// version would just immediately override to the other one
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// version would just immediately override to the other one
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