Fix every "succes" spelling mistakes I could find (#1151)

* Fix spelling mistakes

* Fix spelling mistake

* Fix spelling mistakes

* Fix spelling mistake

* Fix spelling mistake
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slideglide 2024-11-15 13:53:48 +03:00 committed by GitHub
parent 0e8d4c60bc
commit ecec11fa93
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5 changed files with 9 additions and 9 deletions

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@ -208,9 +208,9 @@ namespace cocos2d
/** /**
* Custom function added for geode; returns if the * Custom function added for geode; returns if the
* zip file was succesfully decoded. * zip file was successfully decoded.
* *
* @return true if the zip was succesfully loaded, * @return true if the zip was successfully loaded,
* false otherwise. * false otherwise.
* *
* @since geode v1.0.0 * @since geode v1.0.0

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@ -95,7 +95,7 @@ namespace geode {
enum class Status { enum class Status {
/// The task is still running or waiting to start /// The task is still running or waiting to start
Pending, Pending,
/// The task has succesfully finished /// The task has successfully finished
Finished, Finished,
/// The task has been cancelled /// The task has been cancelled
Cancelled, Cancelled,

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@ -850,7 +850,7 @@ namespace geode::cocos {
* @param permissive If true, strings like "f" are considered valid * @param permissive If true, strings like "f" are considered valid
* representations of the color white. Useful for UIs that allow entering * representations of the color white. Useful for UIs that allow entering
* a hex color. Empty strings evaluate to pure white * a hex color. Empty strings evaluate to pure white
* @returns A ccColor3B if it could be succesfully parsed, or an error * @returns A ccColor3B if it could be successfully parsed, or an error
* indicating the failure reason * indicating the failure reason
*/ */
GEODE_DLL Result<cocos2d::ccColor3B> cc3bFromHexString(std::string const& hexValue, bool permissive = false); GEODE_DLL Result<cocos2d::ccColor3B> cc3bFromHexString(std::string const& hexValue, bool permissive = false);
@ -863,7 +863,7 @@ namespace geode::cocos {
* @param permissive If true, strings like "f" are considered valid * @param permissive If true, strings like "f" are considered valid
* representations of the color white. Useful for UIs that allow entering * representations of the color white. Useful for UIs that allow entering
* a hex color. Empty strings evaluate to pure white * a hex color. Empty strings evaluate to pure white
* @returns A ccColor4B if it could be succesfully parsed, or an error * @returns A ccColor4B if it could be successfully parsed, or an error
* indicating the failure reason * indicating the failure reason
*/ */
GEODE_DLL Result<cocos2d::ccColor4B> cc4bFromHexString(std::string const& hexValue, bool requireAlpha = false, bool permissive = false); GEODE_DLL Result<cocos2d::ccColor4B> cc4bFromHexString(std::string const& hexValue, bool requireAlpha = false, bool permissive = false);

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@ -1073,7 +1073,7 @@ void Loader::Impl::installModManuallyFromFile(std::filesystem::path const& path,
createQuickPopup( createQuickPopup(
"Mod Installed", "Mod Installed",
fmt::format( fmt::format(
"Mod <co>{}</c> has been succesfully installed from file! " "Mod <co>{}</c> has been successfully installed from file! "
"<cy>Do you want to delete the original file?</c>", "<cy>Do you want to delete the original file?</c>",
meta.getName() meta.getName()
), ),
@ -1092,7 +1092,7 @@ void Loader::Impl::installModManuallyFromFile(std::filesystem::path const& path,
"OK" "OK"
)->show(); )->show();
} }
// No need to show a confirmation popup if succesful since that's // No need to show a confirmation popup if successful since that's
// to be assumed via pressing the button on the previous popup // to be assumed via pressing the button on the previous popup
} }
} }

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@ -256,7 +256,7 @@ std::optional<ModDownload> ModDownloadManager::startDownload(
std::optional<DependencyFor> const& dependencyFor, std::optional<DependencyFor> const& dependencyFor,
std::optional<std::string> const& replacesMod std::optional<std::string> const& replacesMod
) { ) {
// If this mod has already been succesfully downloaded or is currently // If this mod has already been successfully downloaded or is currently
// being downloaded, return as you can't download multiple versions of the // being downloaded, return as you can't download multiple versions of the
// same mod simultaniously, since that wouldn't make sense. I mean the new // same mod simultaniously, since that wouldn't make sense. I mean the new
// version would just immediately override to the other one // version would just immediately override to the other one