diff --git a/loader/src/ui/mods/ModsLayer.cpp b/loader/src/ui/mods/ModsLayer.cpp index aaeebe9c..619eb86f 100644 --- a/loader/src/ui/mods/ModsLayer.cpp +++ b/loader/src/ui/mods/ModsLayer.cpp @@ -416,6 +416,8 @@ bool ModsLayer::init() { mainTabs->setContentWidth(tabsTop->getContentWidth() - 45); mainTabs->setAnchorPoint({ .5f, .0f }); mainTabs->setPosition(m_frame->convertToWorldSpace(tabsTop->getPosition() + ccp(0, 8))); + // Increment touch priority so the mods in the list don't override + mainTabs->setTouchPriority(-150); for (auto item : std::initializer_list<std::tuple<const char*, const char*, ModListSource*, const char*>> { { "download.png"_spr, "Installed", InstalledModListSource::get(InstalledModListType::All), "installed-button" }, diff --git a/loader/src/ui/mods/list/ModList.cpp b/loader/src/ui/mods/list/ModList.cpp index 76260098..8278fc11 100644 --- a/loader/src/ui/mods/list/ModList.cpp +++ b/loader/src/ui/mods/list/ModList.cpp @@ -210,6 +210,8 @@ bool ModList::init(ModListSource* src, CCSize const& size) { searchFiltersMenu->setContentWidth(size.width - m_searchInput->getScaledContentWidth() - 5); searchFiltersMenu->setAnchorPoint({ 1, .5f }); searchFiltersMenu->setScale(.75f); + // Set higher prio to not let list items override touch + searchFiltersMenu->setTouchPriority(-150); auto sortSpr = GeodeSquareSprite::createWithSpriteFrameName("GJ_sortIcon_001.png"); auto sortBtn = CCMenuItemSpriteExtra::create(