diff --git a/loader/include/Geode/cocos/cocoa/CCGeometry.h b/loader/include/Geode/cocos/cocoa/CCGeometry.h index 7fa2c92e..c3312f22 100644 --- a/loader/include/Geode/cocos/cocoa/CCGeometry.h +++ b/loader/include/Geode/cocos/cocoa/CCGeometry.h @@ -55,64 +55,64 @@ public: float y; // alk modifications: all defined - inline CCPoint() : x(0), y(0) {} - inline CCPoint(float x, float y) : x(x), y(y) {} + inline constexpr CCPoint() : x(0), y(0) {} + inline constexpr CCPoint(float x, float y) : x(x), y(y) {} /** * @lua NA */ - inline CCPoint(const CCPoint& other) : x(other.x), y(other.y) {} + inline constexpr CCPoint(const CCPoint& other) : x(other.x), y(other.y) {} /** * @lua NA */ - inline CCPoint(const CCSize& size); + inline constexpr CCPoint(const CCSize& size); /** * @lua NA */ - inline CCPoint& operator= (const CCPoint& other) { + inline constexpr CCPoint& operator= (const CCPoint& other) { setPoint(other.x, other.y); return *this; } /** * @lua NA */ - inline CCPoint& operator= (const CCSize& size); + inline constexpr CCPoint& operator= (const CCSize& size); /** * @lua NA */ - inline CCPoint operator+(const CCPoint& right) const { + inline constexpr CCPoint operator+(const CCPoint& right) const { return CCPoint(this->x + right.x, this->y + right.y); } /** * @lua NA */ - inline CCPoint operator-(const CCPoint& right) const { + inline constexpr CCPoint operator-(const CCPoint& right) const { return CCPoint(this->x - right.x, this->y - right.y); } /** * @lua NA */ - inline CCPoint operator-() const { + inline constexpr CCPoint operator-() const { return CCPoint(-x, -y); } /** * @lua NA */ - inline CCPoint operator*(float a) const { + inline constexpr CCPoint operator*(float a) const { return CCPoint(this->x * a, this->y * a); } /** * @lua NA */ - inline CCPoint operator/(float a) const { + inline constexpr CCPoint operator/(float a) const { return CCPoint(this->x / a, this->y / a); } // camila modification - inline CCPoint operator*(const CCPoint& right) const { + inline constexpr CCPoint operator*(const CCPoint& right) const { return CCPoint(x * right.x, y * right.y); } - inline CCPoint operator/(const CCPoint& right) const { + inline constexpr CCPoint operator/(const CCPoint& right) const { return CCPoint(x / right.x, y / right.y); } //314 @@ -120,12 +120,12 @@ public: /** * @lua NA */ - inline void setPoint(float x, float y) { + inline constexpr void setPoint(float x, float y) { this->x = x; this->y = y; } - inline bool equals(const CCPoint& target) const { + inline constexpr bool equals(const CCPoint& target) const { return (fabs(this->x - target.x) < FLT_EPSILON) && (fabs(this->y - target.y) < FLT_EPSILON); } @@ -133,7 +133,7 @@ public: * @since v2.1.4 * @lua NA */ - inline bool fuzzyEquals(const CCPoint& b, float var) const { + inline constexpr bool fuzzyEquals(const CCPoint& b, float var) const { if(x - var <= b.x && b.x <= x + var) if(y - var <= b.y && b.y <= y + var) return true; @@ -145,7 +145,7 @@ public: * @since v2.1.4 * @lua NA */ - inline float getLength() const { + inline constexpr float getLength() const { return sqrtf(x*x + y*y); }; @@ -154,7 +154,7 @@ public: * @since v2.1.4 * @lua NA */ - inline float getLengthSq() const { + inline constexpr float getLengthSq() const { return dot(*this); //x*x + y*y; }; @@ -162,7 +162,7 @@ public: @return float @since v2.1.4 */ - inline float getDistanceSq(const CCPoint& other) const { + inline constexpr float getDistanceSq(const CCPoint& other) const { return (*this - other).getLengthSq(); }; @@ -170,21 +170,21 @@ public: @return float @since v2.1.4 */ - inline float getDistance(const CCPoint& other) const { + inline constexpr float getDistance(const CCPoint& other) const { return (*this - other).getLength(); }; /** @returns the angle in radians between this vector and the x axis @since v2.1.4 */ - inline float getAngle() const { + inline constexpr float getAngle() const { return atan2f(y, x); }; /** @returns the angle in radians between two vector directions @since v2.1.4 */ - inline float getAngle(const CCPoint& other) const { + inline constexpr float getAngle(const CCPoint& other) const { CCPoint a2 = normalize(); CCPoint b2 = other.normalize(); float angle = atan2f(a2.cross(b2), a2.dot(b2)); @@ -196,7 +196,7 @@ public: @return float @since v2.1.4 */ - inline float dot(const CCPoint& other) const { + inline constexpr float dot(const CCPoint& other) const { return x*other.x + y*other.y; }; @@ -204,7 +204,7 @@ public: @return float @since v2.1.4 */ - inline float cross(const CCPoint& other) const { + inline constexpr float cross(const CCPoint& other) const { return x*other.y - y*other.x; }; @@ -212,7 +212,7 @@ public: @return CCPoint @since v2.1.4 */ - inline CCPoint getPerp() const { + inline constexpr CCPoint getPerp() const { return CCPoint(-y, x); }; @@ -220,7 +220,7 @@ public: @return CCPoint @since v2.1.4 */ - inline CCPoint getRPerp() const { + inline constexpr CCPoint getRPerp() const { return CCPoint(y, -x); }; @@ -228,7 +228,7 @@ public: @return CCPoint @since v2.1.4 */ - inline CCPoint project(const CCPoint& other) const { + inline constexpr CCPoint project(const CCPoint& other) const { return other * (dot(other)/other.dot(other)); }; @@ -237,7 +237,7 @@ public: and a length of this.getLength() * other.getLength(). @since v2.1.4 */ - inline CCPoint rotate(const CCPoint& other) const { + inline constexpr CCPoint rotate(const CCPoint& other) const { return CCPoint(x*other.x - y*other.y, x*other.y + y*other.x); }; @@ -246,7 +246,7 @@ public: and a length of this.getLength() * other.getLength(). @since v2.1.4 */ - inline CCPoint unrotate(const CCPoint& other) const { + inline constexpr CCPoint unrotate(const CCPoint& other) const { return CCPoint(x*other.x + y*other.y, y*other.x - x*other.y); }; @@ -255,7 +255,7 @@ public: @return CCPoint @since v2.1.4 */ - inline CCPoint normalize() const { + inline constexpr CCPoint normalize() const { float length = getLength(); if(length == 0.) return CCPoint(1.f, 0); return *this / getLength(); @@ -268,7 +268,7 @@ public: otherwise a value between a..b @since v2.1.4 */ - inline CCPoint lerp(const CCPoint& other, float alpha) const { + inline constexpr CCPoint lerp(const CCPoint& other, float alpha) const { return *this * (1.f - alpha) + other * alpha; }; @@ -278,20 +278,30 @@ public: @returns the rotated point @since v2.1.4 */ - inline CCPoint rotateByAngle(const CCPoint& pivot, float angle) const { + inline constexpr CCPoint rotateByAngle(const CCPoint& pivot, float angle) const { return pivot + (*this - pivot).rotate(CCPoint::forAngle(angle)); } - static inline CCPoint forAngle(const float a) + static inline constexpr CCPoint forAngle(const float a) { return CCPoint(cosf(a), sinf(a)); } - void add(int, float); - float at(int); - bool isZero() const; - void set(int, float); - void swap(); + constexpr void add(int idx, float val) { + idx == 0 ? x += val : y += val; + } + constexpr float at(int idx) { + return idx == 0 ? x : y; + } + constexpr bool isZero() const { + return x == 0.f && y == 0.f; + } + constexpr void set(int idx, float val) { + idx == 0 ? x = val : y = val; + } + constexpr void swap() { + std::swap(x, y); + } }; @@ -306,86 +316,97 @@ public: float height; public: - inline CCSize() : width(0), height(0) {} - inline CCSize(float width, float height) : width(width), height(height) {} + inline constexpr CCSize() : width(0), height(0) {} + inline constexpr CCSize(float width, float height) : width(width), height(height) {} /** * @lua NA */ - inline CCSize(const CCSize& other) : width(other.width), height(other.height) {} + inline constexpr CCSize(const CCSize& other) : width(other.width), height(other.height) {} /** * @lua NA */ - inline CCSize(const CCPoint& point) : width(point.x), height(point.y) {} + inline constexpr CCSize(const CCPoint& point) : width(point.x), height(point.y) {} /** * @lua NA */ - inline CCSize& operator= (const CCSize& other) { + inline constexpr CCSize& operator= (const CCSize& other) { setSize(other.width, other.height); return *this; } /** * @lua NA */ - inline CCSize& operator= (const CCPoint& point) { + inline constexpr CCSize& operator= (const CCPoint& point) { setSize(point.x, point.y); return *this; } /** * @lua NA */ - inline CCSize operator+(const CCSize& right) const { + inline constexpr CCSize operator+(const CCSize& right) const { return CCSize(this->width + right.width, this->height + right.height); } /** * @lua NA */ - inline CCSize operator-(const CCSize& right) const { + inline constexpr CCSize operator-(const CCSize& right) const { return CCSize(this->width - right.width, this->height - right.height); } /** * @lua NA */ - inline CCSize operator*(float a) const { + inline constexpr CCSize operator*(float a) const { return CCSize(this->width * a, this->height * a); } /** * @lua NA */ - inline CCSize operator/(float a) const { + inline constexpr CCSize operator/(float a) const { return CCSize(this->width / a, this->height / a); } /** * @lua NA */ - inline void setSize(float width, float height) { + inline constexpr void setSize(float width, float height) { this->width = width; this->height = height; } /** * @lua NA */ - inline bool equals(const CCSize& target) const { + inline constexpr bool equals(const CCSize& target) const { return (fabs(this->width - target.width) < FLT_EPSILON) && (fabs(this->height - target.height) < FLT_EPSILON); } /** * Get the aspect ratio of this CCSize * @note Geode addition */ - inline float aspect() const { + inline constexpr float aspect() const { return this->width / this->height; } - void add(int, float); - float at(int); - void set(int, float); - + constexpr void add(int idx, float val) { + idx == 0 ? width += val : height += val; + } + constexpr float at(int idx) { + return idx == 0 ? width : height; + } + constexpr bool isZero() const { + return width == 0.f && height == 0.f; + } + constexpr void set(int idx, float val) { + idx == 0 ? width = val : height = val; + } + constexpr void swap() { + std::swap(width, height); + } }; // alk cont -CCPoint::CCPoint(const CCSize& size) : x(size.width), y(size.height) {} +constexpr CCPoint::CCPoint(const CCSize& size) : x(size.width), y(size.height) {} -CCPoint& CCPoint::operator= (const CCSize& size) { +constexpr CCPoint& CCPoint::operator= (const CCSize& size) { setPoint(size.width, size.height); return *this; } @@ -402,29 +423,29 @@ public: CCSize size; public: - inline CCRect() { + inline constexpr CCRect() { setRect(0.0f, 0.0f, 0.0f, 0.0f); } - inline CCRect(float x, float y, float width, float height) { + inline constexpr CCRect(float x, float y, float width, float height) { setRect(x, y, width, height); } - inline CCRect(CCPoint const& a, CCPoint const& b) { + inline constexpr CCRect(CCPoint const& a, CCPoint const& b) { setRect(a.x, a.y, b.x, b.y); } /** * @lua NA */ - inline CCRect(const CCRect& other) { + inline constexpr CCRect(const CCRect& other) { setRect(other.origin.x, other.origin.y, other.size.width, other.size.height); } /** * @lua NA */ - inline CCRect& operator= (const CCRect& other) { + inline constexpr CCRect& operator= (const CCRect& other) { setRect(other.origin.x, other.origin.y, other.size.width, other.size.height); return *this; } - inline void setRect(float x, float y, float width, float height) { + inline constexpr void setRect(float x, float y, float width, float height) { // CGRect can support width<0 or height<0 // CCAssert(width >= 0.0f && height >= 0.0f, "width and height of Rect must not less than 0."); @@ -435,28 +456,28 @@ public: size.height = height; } - inline float getMinX() const { + inline constexpr float getMinX() const { return origin.x; } /// return the leftmost x-value of current rect - inline float getMidX() const { + inline constexpr float getMidX() const { return (float)(origin.x + size.width / 2.0); } /// return the midpoint x-value of current rect - inline float getMaxX() const { + inline constexpr float getMaxX() const { return (float)(origin.x + size.width); } /// return the rightmost x-value of current rect - inline float getMinY() const { + inline constexpr float getMinY() const { return origin.y; } /// return the bottommost y-value of current rect - inline float getMidY() const { + inline constexpr float getMidY() const { return (float)(origin.y + size.height / 2.0); } /// return the midpoint y-value of current rect - inline float getMaxY() const { + inline constexpr float getMaxY() const { return origin.y + size.height; } /// return the topmost y-value of current rect - inline bool equals(const CCRect& rect) const { + inline constexpr bool equals(const CCRect& rect) const { return (origin.equals(rect.origin) && size.equals(rect.size)); } - inline bool containsPoint(const CCPoint& point) const { + inline constexpr bool containsPoint(const CCPoint& point) const { bool bRet = false; if (point.x >= getMinX() && point.x <= getMaxX() @@ -468,7 +489,7 @@ public: return bRet; } - inline bool intersectsRect(const CCRect& rect) const { + inline constexpr bool intersectsRect(const CCRect& rect) const { // lmao return !( getMaxX() < rect.getMinX() || rect.getMaxX() < getMinX() || @@ -476,8 +497,12 @@ public: rect.getMaxY() < getMinY()); } - float getMax(int); - float getMin(int); + constexpr float getMax(int idx) { + return idx == 0 ? getMaxX() : getMaxY(); + } + constexpr float getMin(int idx) { + return idx == 0 ? getMinX() : getMinY(); + } }; diff --git a/loader/include/Geode/utils/cocos.hpp b/loader/include/Geode/utils/cocos.hpp index 90af7e60..7d0cef73 100644 --- a/loader/include/Geode/utils/cocos.hpp +++ b/loader/include/Geode/utils/cocos.hpp @@ -30,28 +30,28 @@ struct matjson::Serialize { // operators for CC geometry namespace cocos2d { - static cocos2d::CCPoint& operator*=(cocos2d::CCPoint& pos, float mul) { + static constexpr cocos2d::CCPoint& operator*=(cocos2d::CCPoint& pos, float mul) { pos.x *= mul; pos.y *= mul; return pos; } - static cocos2d::CCSize& operator*=(cocos2d::CCSize& size, float mul) { + static constexpr cocos2d::CCSize& operator*=(cocos2d::CCSize& size, float mul) { size.width *= mul; size.height *= mul; return size; } - static cocos2d::CCSize operator*(cocos2d::CCSize const& size, cocos2d::CCPoint const& point) { + static constexpr cocos2d::CCSize operator*(cocos2d::CCSize const& size, cocos2d::CCPoint const& point) { return { size.width * point.x, size.height * point.y, }; } - static cocos2d::CCRect operator*=(cocos2d::CCRect& rect, float mul) { + static constexpr cocos2d::CCRect operator*=(cocos2d::CCRect& rect, float mul) { rect.origin *= mul; rect.size *= mul; return rect; } - static cocos2d::CCRect operator*(cocos2d::CCRect const& rect, float mul) { + static constexpr cocos2d::CCRect operator*(cocos2d::CCRect const& rect, float mul) { return { rect.origin.x * mul, rect.origin.y * mul, @@ -59,131 +59,131 @@ namespace cocos2d { rect.size.height * mul, }; } - static cocos2d::CCPoint operator/=(cocos2d::CCPoint& pos, float div) { + static constexpr cocos2d::CCPoint operator/=(cocos2d::CCPoint& pos, float div) { pos.x /= div; pos.y /= div; return pos; } - static cocos2d::CCSize operator/=(cocos2d::CCSize& size, float div) { + static constexpr cocos2d::CCSize operator/=(cocos2d::CCSize& size, float div) { size.width /= div; size.height /= div; return size; } - static cocos2d::CCRect operator/=(cocos2d::CCRect& rect, float div) { + static constexpr cocos2d::CCRect operator/=(cocos2d::CCRect& rect, float div) { rect.origin /= div; rect.size /= div; return rect; } - static cocos2d::CCPoint operator+=(cocos2d::CCPoint& pos, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCPoint operator+=(cocos2d::CCPoint& pos, cocos2d::CCPoint const& add) { pos.x += add.x; pos.y += add.y; return pos; } - static cocos2d::CCSize operator+=(cocos2d::CCSize& size, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCSize operator+=(cocos2d::CCSize& size, cocos2d::CCPoint const& add) { size.width += add.x; size.height += add.y; return size; } - static cocos2d::CCSize operator+=(cocos2d::CCSize& size, cocos2d::CCSize const& add) { + static constexpr cocos2d::CCSize operator+=(cocos2d::CCSize& size, cocos2d::CCSize const& add) { size.width += add.width; size.height += add.height; return size; } - static cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCPoint const& add) { rect.origin += add; return rect; } - static cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCSize const& add) { + static constexpr cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCSize const& add) { rect.size += add; return rect; } - static cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCRect const& add) { + static constexpr cocos2d::CCRect operator+=(cocos2d::CCRect& rect, cocos2d::CCRect const& add) { rect.origin += add.origin; rect.size += add.size; return rect; } - static cocos2d::CCPoint operator-=(cocos2d::CCPoint& pos, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCPoint operator-=(cocos2d::CCPoint& pos, cocos2d::CCPoint const& add) { pos.x -= add.x; pos.y -= add.y; return pos; } - static cocos2d::CCSize operator-=(cocos2d::CCSize& size, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCSize operator-=(cocos2d::CCSize& size, cocos2d::CCPoint const& add) { size.width -= add.x; size.height -= add.y; return size; } - static cocos2d::CCSize operator-=(cocos2d::CCSize& size, cocos2d::CCSize const& add) { + static constexpr cocos2d::CCSize operator-=(cocos2d::CCSize& size, cocos2d::CCSize const& add) { size.width -= add.width; size.height -= add.height; return size; } - static cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCPoint const& add) { + static constexpr cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCPoint const& add) { rect.origin -= add; return rect; } - static cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCSize const& add) { + static constexpr cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCSize const& add) { rect.size -= add; return rect; } - static cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCRect const& add) { + static constexpr cocos2d::CCRect operator-=(cocos2d::CCRect& rect, cocos2d::CCRect const& add) { rect.origin -= add.origin; rect.size -= add.size; return rect; } - static cocos2d::CCSize operator-(cocos2d::CCSize const& size, float f) { + static constexpr cocos2d::CCSize operator-(cocos2d::CCSize const& size, float f) { return {size.width - f, size.height - f}; } - static cocos2d::CCSize operator-(cocos2d::CCSize const& size) { + static constexpr cocos2d::CCSize operator-(cocos2d::CCSize const& size) { return {-size.width, -size.height}; } - static bool operator==(cocos2d::CCPoint const& p1, cocos2d::CCPoint const& p2) { + static constexpr bool operator==(cocos2d::CCPoint const& p1, cocos2d::CCPoint const& p2) { return p1.x == p2.x && p1.y == p2.y; } - static bool operator!=(cocos2d::CCPoint const& p1, cocos2d::CCPoint const& p2) { + static constexpr bool operator!=(cocos2d::CCPoint const& p1, cocos2d::CCPoint const& p2) { return p1.x != p2.x || p1.y != p2.y; } - static bool operator==(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator==(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width == s2.width && s1.height == s2.height; } - static bool operator!=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator!=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width != s2.width || s1.height != s2.height; } - static bool operator<(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator<(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width < s2.width && s1.height < s2.height; } - static bool operator<=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator<=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width <= s2.width && s1.height <= s2.height; } - static bool operator>(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator>(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width > s2.width && s1.height > s2.height; } - static bool operator>=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { + static constexpr bool operator>=(cocos2d::CCSize const& s1, cocos2d::CCSize const& s2) { return s1.width >= s2.width && s1.height >= s2.height; } - static bool operator==(cocos2d::CCRect const& r1, cocos2d::CCRect const& r2) { + static constexpr bool operator==(cocos2d::CCRect const& r1, cocos2d::CCRect const& r2) { return r1.origin == r2.origin && r1.size == r2.size; } - static bool operator!=(cocos2d::CCRect const& r1, cocos2d::CCRect const& r2) { + static constexpr bool operator!=(cocos2d::CCRect const& r1, cocos2d::CCRect const& r2) { return r1.origin != r2.origin || r1.size != r2.size; } - static bool operator==(cocos2d::ccColor4B const& c1, cocos2d::ccColor4B const& c2) { + static constexpr bool operator==(cocos2d::ccColor4B const& c1, cocos2d::ccColor4B const& c2) { return c1.r == c2.r && c1.g == c2.g && c1.b == c2.b && c1.a == c2.a; } - static bool operator!=(cocos2d::ccColor4B const& c1, cocos2d::ccColor4B const& c2) { + static constexpr bool operator!=(cocos2d::ccColor4B const& c1, cocos2d::ccColor4B const& c2) { return c1.r != c2.r || c1.g != c2.g || c1.b != c2.b || c1.a != c2.a; } - static bool operator==(cocos2d::ccColor3B const& c1, cocos2d::ccColor3B const& c2) { + static constexpr bool operator==(cocos2d::ccColor3B const& c1, cocos2d::ccColor3B const& c2) { return c1.r == c2.r && c1.g == c2.g && c1.b == c2.b; } - static bool operator!=(cocos2d::ccColor3B const& c1, cocos2d::ccColor3B const& c2) { + static constexpr bool operator!=(cocos2d::ccColor3B const& c1, cocos2d::ccColor3B const& c2) { return c1.r != c2.r || c1.g != c2.g || c1.b != c2.b; } - static bool operator==(cocos2d::ccHSVValue const& c1, cocos2d::ccHSVValue const& c2) { + static constexpr bool operator==(cocos2d::ccHSVValue const& c1, cocos2d::ccHSVValue const& c2) { return c1.h == c2.h && c1.s == c2.s && c1.v == c2.v && c1.absoluteSaturation == c2.absoluteSaturation && c1.absoluteBrightness == c2.absoluteBrightness; } - static bool operator!=(cocos2d::ccHSVValue const& c1, cocos2d::ccHSVValue const& c2) { + static constexpr bool operator!=(cocos2d::ccHSVValue const& c1, cocos2d::ccHSVValue const& c2) { return !(c1 == c2); } }