From d7f8a0248ab58a6dce2f6f3d8a7e9852e6da8925 Mon Sep 17 00:00:00 2001 From: hjfod Date: Mon, 20 Mar 2023 18:10:20 +0200 Subject: [PATCH] bindins --- bindings/GeometryDash.bro | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index d7281efb..972d4d33 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -3644,7 +3644,8 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate { bool hasAction(bool) = mac 0x96ff0; void handleAction(bool, cocos2d::CCArray*) = mac 0x97020, win 0x162010; bool init(GJGameLevel*) = mac 0x91010, win 0x15EE00; - void objectAtPosition(cocos2d::CCPoint) = mac 0x960c0, win 0x161300; + GameObject* objectAtPosition(cocos2d::CCPoint position) = mac 0x960c0, win 0x161300; + cocos2d::CCArray* objectsAtPosition(cocos2d::CCPoint position) = win 0x1614d0; void objectMoved(GameObject*) = mac 0x999f0, win 0x162d40; cocos2d::CCArray* objectsInRect(cocos2d::CCRect rect, bool ignoreLayer) = mac 0x95e60, win 0x161ad0; void onPlaytest() = mac 0xa06b0, win 0x1695A0;