add mac bindings (thanks nosu)

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Cvolton 2023-06-23 21:02:57 +02:00
parent 174f4fc811
commit b6e95aa3ff
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@ -885,8 +885,8 @@ class ColorSetupDelegate {
class CommentCell : TableViewCell, LikeItemDelegate, FLAlertLayerProtocol { class CommentCell : TableViewCell, LikeItemDelegate, FLAlertLayerProtocol {
void loadFromComment(GJComment*) = mac 0x111c70, win 0x5f3d0; void loadFromComment(GJComment*) = mac 0x111c70, win 0x5f3d0;
void onConfirmDelete(cocos2d::CCObject* sender) = win 0x61140; void onConfirmDelete(cocos2d::CCObject* sender) = mac 0x25ec80, win 0x61140;
void onLike(cocos2d::CCObject* sender) = win 0x60F90; void onLike(cocos2d::CCObject* sender) = mac 0x11d000, win 0x60F90;
virtual void FLAlert_Clicked(FLAlertLayer* layer, bool btn) = win 0x61260; virtual void FLAlert_Clicked(FLAlertLayer* layer, bool btn) = win 0x61260;
virtual void likedItem(LikeItemType type, int id, bool special) = win 0x61070; virtual void likedItem(LikeItemType type, int id, bool special) = win 0x61070;
@ -943,7 +943,7 @@ class CreateMenuItem : CCMenuItemSpriteExtra {
//TODO: inherits cocos2d::CCSceneTransitionDelegate //TODO: inherits cocos2d::CCSceneTransitionDelegate
class CreatorLayer : cocos2d::CCLayer { class CreatorLayer : cocos2d::CCLayer {
void onBack(cocos2d::CCObject*) = win 0x4fae0; void onBack(cocos2d::CCObject*) = win 0x4fae0;
void onChallenge(cocos2d::CCObject*) = win 0x4f1b0; void onChallenge(cocos2d::CCObject*) = mac 0x142960, win 0x4f1b0;
void onLeaderboards(cocos2d::CCObject*) = win 0x4ed20; void onLeaderboards(cocos2d::CCObject*) = win 0x4ed20;
void onMyLevels(cocos2d::CCObject*) = mac 0x142b70, win 0x4eaa0; void onMyLevels(cocos2d::CCObject*) = mac 0x142b70, win 0x4eaa0;
void onSavedLevels(cocos2d::CCObject*) = mac 0x142860, win 0x4ebe0; void onSavedLevels(cocos2d::CCObject*) = mac 0x142860, win 0x4ebe0;
@ -1063,7 +1063,7 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetPopupDele
class DailyLevelPage : FLAlertLayer { class DailyLevelPage : FLAlertLayer {
static DailyLevelPage* create(bool weekly) = win 0x6a860; static DailyLevelPage* create(bool weekly) = win 0x6a860;
bool init(bool weekly) = win 0x6a900; bool init(bool weekly) = mac 0x10abb0, win 0x6a900;
virtual void updateTimers(float) = win 0x6bef0; virtual void updateTimers(float) = win 0x6bef0;
virtual void show() = mac 0x10a4b0, win 0x3f360; virtual void show() = mac 0x10a4b0, win 0x3f360;
@ -1214,7 +1214,7 @@ class EditLevelLayer : cocos2d::CCLayer, FLAlertLayerProtocol, TextInputDelegate
static EditLevelLayer* create(GJGameLevel* level) = mac 0xe1e50, win 0x6f530, ios 0x82420; static EditLevelLayer* create(GJGameLevel* level) = mac 0xe1e50, win 0x6f530, ios 0x82420;
bool init(GJGameLevel* level) = mac 0xe1fd0, win 0x6f5d0; bool init(GJGameLevel* level) = mac 0xe1fd0, win 0x6f5d0;
void onLevelInfo(cocos2d::CCObject*) = win 0x70660; void onLevelInfo(cocos2d::CCObject*) = mac 0xe4f60, win 0x70660;
cocos2d::CCMenu* m_buttonMenu; cocos2d::CCMenu* m_buttonMenu;
GJGameLevel* m_level; GJGameLevel* m_level;
@ -3634,12 +3634,12 @@ class InfoAlertButton : CCMenuItemSpriteExtra {
} }
class InfoLayer : FLAlertLayer, LevelCommentDelegate, CommentUploadDelegate, FLAlertLayerProtocol { class InfoLayer : FLAlertLayer, LevelCommentDelegate, CommentUploadDelegate, FLAlertLayerProtocol {
bool init(GJGameLevel* level, GJUserScore* score) = win 0x14f5a0; bool init(GJGameLevel* level, GJUserScore* score) = mac 0x456850, win 0x14f5a0;
void setupCommentsBrowser(cocos2d::CCArray* comments) = win 0x152270; void setupCommentsBrowser(cocos2d::CCArray* comments) = mac 0x458590, win 0x152270;
void onMore(cocos2d::CCObject* sender) = win 0x151500; void onMore(cocos2d::CCObject* sender) = win 0x151500;
void onLevelInfo(cocos2d::CCObject* sender) = win 0x151850; void onLevelInfo(cocos2d::CCObject* sender) = mac 0x459400, win 0x151850;
void loadPage(int page, bool) = win 0x151e70; void loadPage(int page, bool) = win 0x151e70;
static InfoLayer* create(GJGameLevel* level, GJUserScore* score) = win 0x14f4f0; static InfoLayer* create(GJGameLevel* level, GJUserScore* score) = mac 0x456600, win 0x14f4f0;
GJGameLevel* m_level; GJGameLevel* m_level;
GJUserScore* m_score; GJUserScore* m_score;
@ -3738,7 +3738,7 @@ class LevelCell : TableViewCell {
GJGameLevel* m_level; GJGameLevel* m_level;
bool m_cellDrawn; bool m_cellDrawn;
void onViewProfile(cocos2d::CCObject*) = win 0x5c790; void onViewProfile(cocos2d::CCObject*) = mac 0x11a4a0, win 0x5c790;
void loadCustomLevelCell() = mac 0x1183b0, win 0x5a020; void loadCustomLevelCell() = mac 0x1183b0, win 0x5a020;
void updateBGColor(int index) = win 0x5c6b0; void updateBGColor(int index) = win 0x5c6b0;
void loadFromLevel(GJGameLevel* level) = win 0x59FD0; void loadFromLevel(GJGameLevel* level) = win 0x59FD0;
@ -3970,8 +3970,8 @@ class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDeleg
static LevelInfoLayer* create(GJGameLevel* level) = mac 0x15f290, win 0x175d50; static LevelInfoLayer* create(GJGameLevel* level) = mac 0x15f290, win 0x175d50;
bool init(GJGameLevel* level) = win 0x175df0, mac 0x15f520; bool init(GJGameLevel* level) = win 0x175df0, mac 0x15f520;
void onGarage(cocos2d::CCObject* sender) = win 0x177c10; void onGarage(cocos2d::CCObject* sender) = win 0x177c10;
void onViewProfile(cocos2d::CCObject* sender) = win 0x17ac90; void onViewProfile(cocos2d::CCObject* sender) = mac 0x1617d0, win 0x17ac90;
void onLevelInfo(cocos2d::CCObject* sender) = win 0x17acf0; void onLevelInfo(cocos2d::CCObject* sender) = mac 0x163880, win 0x17acf0;
void setupProgressBars() = win 0x177fc0; void setupProgressBars() = win 0x177fc0;
void downloadLevel() = win 0x177d90; void downloadLevel() = win 0x177d90;
@ -4260,7 +4260,7 @@ class MessageListDelegate {}
class MoreSearchLayer : FLAlertLayer { class MoreSearchLayer : FLAlertLayer {
static MoreSearchLayer* create() = win 0x182520; static MoreSearchLayer* create() = win 0x182520;
virtual bool init() = win 0x1825c0; virtual bool init() = mac 0x3896b0, win 0x1825c0;
} }
class MoreOptionsLayer : FLAlertLayer, TextInputDelegate, GooglePlayDelegate { class MoreOptionsLayer : FLAlertLayer, TextInputDelegate, GooglePlayDelegate {
@ -5090,7 +5090,7 @@ class ProfilePage : FLAlertLayer, FLAlertLayerProtocol, LevelCommentDelegate, Co
bool init(int accountID, bool idk) = mac 0x45f170, win 0x20ef00; bool init(int accountID, bool idk) = mac 0x45f170, win 0x20ef00;
void onMyLevels(cocos2d::CCObject*) = win 0x211bb0; void onMyLevels(cocos2d::CCObject*) = win 0x211bb0;
void onUpdate(cocos2d::CCObject*) = win 0x20fa20; void onUpdate(cocos2d::CCObject*) = win 0x20fa20;
void onClose(cocos2d::CCObject*) = win 0x49C60; void onClose(cocos2d::CCObject*) = mac 0x45fd20, win 0x49C60;
virtual void keyBackClicked() = win 0x49C80; virtual void keyBackClicked() = win 0x49C80;
void loadPageFromUserInfo(GJUserScore* score) = win 0x210040; void loadPageFromUserInfo(GJUserScore* score) = win 0x210040;
@ -5132,7 +5132,7 @@ class RetryLevelLayer {
} }
class RewardsPage : FLAlertLayer { class RewardsPage : FLAlertLayer {
bool init() = win 0x2178F0; bool init() = mac 0xf3800, win 0x2178F0;
} }
class RingObject : EffectGameObject { class RingObject : EffectGameObject {