rename string headers

This commit is contained in:
matcool 2023-12-23 09:44:29 -03:00
parent 41a08e32a1
commit a82ba30a70
7 changed files with 12 additions and 4 deletions

View file

@ -2,7 +2,7 @@
#include <Geode/platform/platform.hpp> #include <Geode/platform/platform.hpp>
#include "string-base.hpp" #include "string.hpp"
#if defined(GEODE_IS_WINDOWS) #if defined(GEODE_IS_WINDOWS)
#include "msvcstl.hpp" #include "msvcstl.hpp"

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@ -1,5 +1,5 @@
#include <Geode/c++stl/gdstdlib.hpp> #include <Geode/c++stl/gdstdlib.hpp>
#include "string-adapter.hpp" #include "string-impl.hpp"
#include <string_view> #include <string_view>
#include <string> #include <string>
#include <compare> #include <compare>

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@ -1,5 +1,5 @@
#include <Geode/c++stl/gdstdlib.hpp> #include <Geode/c++stl/gdstdlib.hpp>
#include "../../c++stl/string-adapter.hpp" #include "../../c++stl/string-impl.hpp"
#ifdef GEODE_IS_ANDROID #ifdef GEODE_IS_ANDROID

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@ -1,4 +1,4 @@
#include "../../c++stl/string-adapter.hpp" #include "../../c++stl/string-impl.hpp"
#ifdef GEODE_IS_WINDOWS #ifdef GEODE_IS_WINDOWS

View file

@ -238,6 +238,13 @@ CCArray* ModListLayer::createModCells(ModListType type, ModListQuery const& quer
bool ModListLayer::init() { bool ModListLayer::init() {
if (!CCLayer::init()) return false; if (!CCLayer::init()) return false;
{
gd::string hi = "hello";
gd::string hi2 = "hello";
gd::string hi3 = "hella";
log::info("{} {} {} {}", hi == hi2, hi == hi3, hi < hi3, hi > hi3);
}
m_indexListener.bind(this, &ModListLayer::onIndexUpdate); m_indexListener.bind(this, &ModListLayer::onIndexUpdate);
auto winSize = CCDirector::sharedDirector()->getWinSize(); auto winSize = CCDirector::sharedDirector()->getWinSize();
@ -504,6 +511,7 @@ void ModListLayer::reloadList(bool keepScroll, std::optional<ModListQuery> const
m_listLabel->setVisible(true); m_listLabel->setVisible(true);
m_listLabel->setString("Updating index..."); m_listLabel->setString("Updating index...");
if (!m_loadingCircle) { if (!m_loadingCircle) {
// TODO: mat
m_loadingCircle = LoadingCircle::create(); m_loadingCircle = LoadingCircle::create();
m_loadingCircle->setPosition(.0f, -40.f); m_loadingCircle->setPosition(.0f, -40.f);