diff --git a/bindings/Cocos2d.bro b/bindings/Cocos2d.bro index 44e0ff73..ed092928 100644 --- a/bindings/Cocos2d.bro +++ b/bindings/Cocos2d.bro @@ -966,8 +966,6 @@ class cocos2d::CCTouchDispatcher { auto decrementForcePrio(int) = mac 0x280f70, ios 0xcc280; auto incrementForcePrio(int) = mac 0x280f60, ios 0xcc268; void touches(cocos2d::CCSet*, cocos2d::CCEvent*, unsigned int) = mac 0x281a60; - - } class cocos2d::CCTouchHandler { diff --git a/loader/src/ui/nodes/Notification.cpp b/loader/src/ui/nodes/Notification.cpp index 9210900e..847c2850 100644 --- a/loader/src/ui/nodes/Notification.cpp +++ b/loader/src/ui/nodes/Notification.cpp @@ -176,7 +176,8 @@ void Notification::show() { CCCallFunc::create(this, callfunc_selector(Notification::animateIn)), // wait for fade-in to finish CCDelayTime::create(NOTIFICATION_FADEIN), - CCCallFunc::create(this, callfunc_selector(Notification::wait)), nullptr + CCCallFunc::create(this, callfunc_selector(Notification::wait)), + nullptr )); } @@ -185,7 +186,8 @@ void Notification::wait() { if (m_time) { this->runAction(CCSequence::create( CCDelayTime::create(m_time), - CCCallFunc::create(this, callfunc_selector(Notification::hide)), nullptr + CCCallFunc::create(this, callfunc_selector(Notification::hide)), + nullptr )); } } @@ -196,6 +198,7 @@ void Notification::hide() { CCCallFunc::create(this, callfunc_selector(Notification::animateOut)), // wait for fade-out to finish CCDelayTime::create(NOTIFICATION_FADEOUT), - CCCallFunc::create(this, callfunc_selector(Notification::showNextNotification)), nullptr + CCCallFunc::create(this, callfunc_selector(Notification::showNextNotification)), + nullptr )); }