diff --git a/bindings/Cocos2d.bro b/bindings/Cocos2d.bro
index 44e0ff73..ed092928 100644
--- a/bindings/Cocos2d.bro
+++ b/bindings/Cocos2d.bro
@@ -966,8 +966,6 @@ class cocos2d::CCTouchDispatcher {
 	auto decrementForcePrio(int) = mac 0x280f70, ios 0xcc280;
 	auto incrementForcePrio(int) = mac 0x280f60, ios 0xcc268;
 	void touches(cocos2d::CCSet*, cocos2d::CCEvent*, unsigned int) = mac 0x281a60;
-    
-
 }
 
 class cocos2d::CCTouchHandler {
diff --git a/loader/src/ui/nodes/Notification.cpp b/loader/src/ui/nodes/Notification.cpp
index 9210900e..847c2850 100644
--- a/loader/src/ui/nodes/Notification.cpp
+++ b/loader/src/ui/nodes/Notification.cpp
@@ -176,7 +176,8 @@ void Notification::show() {
         CCCallFunc::create(this, callfunc_selector(Notification::animateIn)),
         // wait for fade-in to finish
         CCDelayTime::create(NOTIFICATION_FADEIN),
-        CCCallFunc::create(this, callfunc_selector(Notification::wait)), nullptr
+        CCCallFunc::create(this, callfunc_selector(Notification::wait)),
+        nullptr
     ));
 }
 
@@ -185,7 +186,8 @@ void Notification::wait() {
     if (m_time) {
         this->runAction(CCSequence::create(
             CCDelayTime::create(m_time),
-            CCCallFunc::create(this, callfunc_selector(Notification::hide)), nullptr
+            CCCallFunc::create(this, callfunc_selector(Notification::hide)),
+            nullptr
         ));
     }
 }
@@ -196,6 +198,7 @@ void Notification::hide() {
         CCCallFunc::create(this, callfunc_selector(Notification::animateOut)),
         // wait for fade-out to finish
         CCDelayTime::create(NOTIFICATION_FADEOUT),
-        CCCallFunc::create(this, callfunc_selector(Notification::showNextNotification)), nullptr
+        CCCallFunc::create(this, callfunc_selector(Notification::showNextNotification)),
+        nullptr
     ));
 }