diff --git a/loader/include/Geode/cocos/robtop/special_nodes/CCLightning.h b/loader/include/Geode/cocos/robtop/special_nodes/CCLightning.h index 125e25e5..bae79914 100644 --- a/loader/include/Geode/cocos/robtop/special_nodes/CCLightning.h +++ b/loader/include/Geode/cocos/robtop/special_nodes/CCLightning.h @@ -9,66 +9,66 @@ NS_CC_BEGIN // @note RobTop Addition class CCLightning : public CCNode, public CCRGBAProtocol { public: - CCLightning(); - virtual ~CCLightning(); + CCLightning(); + virtual ~CCLightning(); - static cocos2d::CCLightning* lightningWithStrikePoint(cocos2d::CCPoint strikePoint, cocos2d::CCPoint strikePoint2, float duration); - static cocos2d::CCLightning* lightningWithStrikePoint(cocos2d::CCPoint strikePoint); + static cocos2d::CCLightning* lightningWithStrikePoint(cocos2d::CCPoint strikePoint, cocos2d::CCPoint strikePoint2, float duration); + static cocos2d::CCLightning* lightningWithStrikePoint(cocos2d::CCPoint strikePoint); - bool initWithStrikePoint(cocos2d::CCPoint strikePoint, cocos2d::CCPoint strikePoint2, float duration); - bool initWithStrikePoint(cocos2d::CCPoint strikePoint) { - return initWithStrikePoint(strikePoint, {0, 0}, 0.5f); - } + bool initWithStrikePoint(cocos2d::CCPoint strikePoint, cocos2d::CCPoint strikePoint2, float duration); + bool initWithStrikePoint(cocos2d::CCPoint strikePoint) { + return initWithStrikePoint(strikePoint, {0, 0}, 0.5f); + } - void strike(); - void strikeFinished(); + void strike(); + void strikeFinished(); - void strikeRandom() { - m_seed = rand(); - this->strike(); - } + void strikeRandom() { + m_seed = rand(); + this->strike(); + } - void strikeWithSeed(uint64_t seed) { - m_seed = seed; - this->strike(); - } + void strikeWithSeed(uint64_t seed) { + m_seed = seed; + this->strike(); + } void draw(); // cocos2d::CCRGBAProtocol - bool isOpacityModifyRGB(); - void setOpacityModifyRGB(bool); - unsigned char getOpacity(); - unsigned char getDisplayedOpacity(); - void setOpacity(unsigned char); - void updateDisplayedOpacity(unsigned char); - bool isCascadeColorEnabled(); - void setCascadeOpacityEnabled(bool); - cocos2d::_ccColor3B const& getColor(); - cocos2d::_ccColor3B const& getDisplayedColor(); - void setColor(cocos2d::_ccColor3B const&); - void updateDisplayedColor(cocos2d::_ccColor3B const&); - bool isCascadeOpacityEnabled(); - void setCascadeColorEnabled(bool); - + bool isOpacityModifyRGB(); + void setOpacityModifyRGB(bool); + unsigned char getOpacity(); + unsigned char getDisplayedOpacity(); + void setOpacity(unsigned char); + void updateDisplayedOpacity(unsigned char); + bool isCascadeColorEnabled(); + void setCascadeOpacityEnabled(bool); + cocos2d::_ccColor3B const& getColor(); + cocos2d::_ccColor3B const& getDisplayedColor(); + void setColor(cocos2d::_ccColor3B const&); + void updateDisplayedColor(cocos2d::_ccColor3B const&); + bool isCascadeOpacityEnabled(); + void setCascadeColorEnabled(bool); + protected: cocos2d::CCPoint m_strikePoint; - cocos2d::CCPoint m_strikePoint2; - bool m_split; - PAD(7); - uint32_t m_displacement; - uint64_t m_seed; - float m_lineWidth; - PAD(4); - float m_duration; - float m_extraOpacity; - cocos2d::CCPoint* m_lightningPoints; - uint32_t m_numPoints; - uint8_t m_unk148; - uint8_t m_opacity; - PAD(3); - cocos2d::_ccColor3B m_tColor; - PAD(3); + cocos2d::CCPoint m_strikePoint2; + bool m_split; + PAD(7); + uint32_t m_displacement; + uint64_t m_seed; + float m_lineWidth; + PAD(4); + float m_duration; + float m_extraOpacity; + cocos2d::CCPoint* m_lightningPoints; + uint32_t m_numPoints; + uint8_t m_unk148; + uint8_t m_opacity; + PAD(3); + cocos2d::_ccColor3B m_tColor; + PAD(3); }; NS_CC_END