diff --git a/loader/src/ui/internal/list/ModListLayer.cpp b/loader/src/ui/internal/list/ModListLayer.cpp index 1ba096f7..fc6c9fd3 100644 --- a/loader/src/ui/internal/list/ModListLayer.cpp +++ b/loader/src/ui/internal/list/ModListLayer.cpp @@ -157,15 +157,6 @@ CCArray* ModListLayer::createModCells(ModListType type, ModListQuery const& quer } } - // internal geode representation always at the top by default unless - // something matches query better - // the sorted list is in reverse so adding it last = adding it at the - // top - auto imod = Mod::get(); - if (auto match = queryMatch(query, imod)) { - sorted.insert({ match.value(), imod }); - } - // add the mods sorted for (auto& [score, mod] : ranges::reverse(sorted)) { mods->addObject(ModCell::create(