Add bindings

This commit is contained in:
FigmentBoy 2023-10-20 14:54:45 -04:00
parent 742b326cad
commit 836307c9ff
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@ -1240,6 +1240,7 @@ class EditButtonBar : cocos2d::CCNode {
int rowCount, int columnCount int rowCount, int columnCount
) = mac 0x350e60, win 0x6e450; ) = mac 0x350e60, win 0x6e450;
bool init(cocos2d::CCArray* buttons, int, bool, int rowCount, int columnCount, cocos2d::CCPoint pos) = win 0x6e550;
cocos2d::CCPoint m_position; cocos2d::CCPoint m_position;
int m_unknown; int m_unknown;
bool m_unknownBool; bool m_unknownBool;
@ -1414,6 +1415,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
void editGroup(cocos2d::CCObject* sender) = win 0x8d720; void editGroup(cocos2d::CCObject* sender) = win 0x8d720;
void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30; void moveObjectCall(cocos2d::CCObject* sender) = mac 0x29830, win 0x8db30;
void moveObjectCall(EditCommand command) = mac 0x29b80, win 0x8db50; void moveObjectCall(EditCommand command) = mac 0x29b80, win 0x8db50;
cocos2d::CCPoint* moveForCommand(cocos2d::CCPoint* point, EditCommand command) = win 0x8d890;
void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0; void transformObjectCall(cocos2d::CCObject* sender) = mac 0x29860, win 0x8def0;
void transformObjectCall(EditCommand command) = mac 0x29d90, win 0x8df10; void transformObjectCall(EditCommand command) = mac 0x29d90, win 0x8df10;
void transformObject(GameObject* obj, EditCommand command, bool snap) = mac 0x2b0b0, win 0x8e250; void transformObject(GameObject* obj, EditCommand command, bool snap) = mac 0x2b0b0, win 0x8e250;