i think that's it for now

This commit is contained in:
Justin Pridgen 2024-08-16 20:11:40 -04:00
parent bcaa0ab6be
commit 834199ad9c

View file

@ -372,13 +372,13 @@ struct MDParser {
if (spr && spr->getUserObject("geode.texture-loader/fallback") == nullptr) { if (spr && spr->getUserObject("geode.texture-loader/fallback") == nullptr) {
spr->setScale(spriteScale); spr->setScale(spriteScale);
if (spriteWidth > 0.0f && spriteHeight <= 0.0f) { if (spriteWidth > 0.0f && spriteHeight <= 0.0f) {
limitNodeWidth(spr, spriteWidth, spriteScale, 0.1f); limitNodeWidth(spr, spriteWidth, 999.f, .1f);
} }
else if (spriteHeight > 0.0f && spriteWidth <= 0.0f) { else if (spriteHeight > 0.0f && spriteWidth <= 0.0f) {
limitNodeHeight(spr, spriteHeight, spriteScale, 0.1f); limitNodeHeight(spr, spriteHeight, 999.f, .1f);
} }
else if (spriteWidth > 0.0f && spriteHeight > 0.0f) { else if (spriteWidth > 0.0f && spriteHeight > 0.0f) {
limitNodeSize(spr, { spriteWidth, spriteHeight }, spriteScale, 0.1f); limitNodeSize(spr, { spriteWidth, spriteHeight }, 999.f, .1f);
} }
renderer->renderNode(spr); renderer->renderNode(spr);
} }