From 67d26ac6a7c71e7f8f0723efb6c47c297b3b46a3 Mon Sep 17 00:00:00 2001 From: altalk23 <45172705+altalk23@users.noreply.github.com> Date: Sat, 3 Dec 2022 14:35:28 +0300 Subject: [PATCH] fully fix result impl --- loader/include/Geode/utils/Result.hpp | 8 ++++---- loader/src/utils/cocos.cpp | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/loader/include/Geode/utils/Result.hpp b/loader/include/Geode/utils/Result.hpp index 4fd2f43b..56c31ae1 100644 --- a/loader/include/Geode/utils/Result.hpp +++ b/loader/include/Geode/utils/Result.hpp @@ -33,7 +33,7 @@ namespace geode { template <class E2> requires(std::is_constructible_v<E, E2 &&>) - explicit constexpr Failure(E2&& e) : m_error(std::forward<E>(e)) {} + explicit constexpr Failure(E2&& e) : m_error(std::move(e)) {} E& error() & noexcept { return m_error; @@ -65,7 +65,7 @@ namespace geode { template <class T2> requires(std::is_constructible_v<T, T2 &&>) - explicit constexpr Success(T2&& v) : m_value(std::forward<T>(v)) {} + explicit constexpr Success(T2&& v) : m_value(std::forward<T2>(v)) {} T& value() & noexcept { return m_value; @@ -104,7 +104,7 @@ namespace geode { template <class E2> requires(std::is_constructible_v<E, E2 &&>) - constexpr Result(impl::Failure<E2>&& e) : Base(cpp::failure<E>(e.error())) {} + constexpr Result(impl::Failure<E2>&& e) : Base(cpp::failure<E>(std::move(e.error()))) {} template <class T2> requires(std::is_constructible_v<T, T2 const&>) @@ -112,7 +112,7 @@ namespace geode { template <class T2> requires(std::is_constructible_v<T, T2 &&>) - constexpr Result(impl::Success<T2>&& s) : Base(s.value()) {} + constexpr Result(impl::Success<T2>&& s) : Base(std::move(s.value())) {} [[nodiscard]] constexpr explicit operator bool() const noexcept { return this->operator bool(); diff --git a/loader/src/utils/cocos.cpp b/loader/src/utils/cocos.cpp index 36cb10f0..ac2a6fef 100644 --- a/loader/src/utils/cocos.cpp +++ b/loader/src/utils/cocos.cpp @@ -1,5 +1,5 @@ -#include <Geode/utils/cocos.hpp> #include <Geode/modify/LoadingLayer.hpp> +#include <Geode/utils/cocos.hpp> USE_GEODE_NAMESPACE(); @@ -346,7 +346,7 @@ void geode::cocos::reloadTextures(CreateLayerFunc returnTo) { GameManager::get()->reloadAll(false, false, true); } -class $modify(LoadingLayer) { +struct LoadingFinished : Modify<LoadingFinished, LoadingLayer> { void loadAssets() { // loadFinished is inlined on Macchew OS :sob: