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so many enums yet still going
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1 changed files with 22 additions and 2 deletions
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@ -2,6 +2,8 @@
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#include "DefaultInclude.hpp"
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using TodoReturn = void;
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// thanks pie
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enum class SearchType {
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Search = 0,
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@ -105,12 +107,30 @@ enum class LikeItemType {
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AccountComment = 3
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};
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enum class GJStoreItem {
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};
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enum class CommentError {
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};
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enum class BackupAccountError {
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};
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enum class GJMusicAction {};
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enum class CellAction {};
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enum class GJActionCommand {};
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enum class DifficultyIconType {};
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enum class GauntletType {};
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enum class GJMPErrorCode {};
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enum class GJTimedLevelType {};
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enum class SongSelectType {};
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enum class AudioTargetType {};
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enum class FMODReverbPreset {};
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enum class DemonDifficultyType {};
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enum class PlayerCollisionDirection {};
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enum class ChestSpriteState {};
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enum class FormatterType {};
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enum class AudioModType {};
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enum class FMODQueuedMusic {};
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enum class GJAreaActionType {};
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enum class SFXTriggerState {};
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enum class SongTriggerState {};
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enum class GJGameEvent {};
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// Thanks cocoa!
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#ifdef GEODE_IS_MACOS
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