mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-22 23:48:08 -05:00
attempting to add grid layout impl
This commit is contained in:
parent
e36a5aea35
commit
50cf18bcc4
13 changed files with 476 additions and 318 deletions
15
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
15
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
|
@ -941,6 +941,21 @@ public:
|
|||
* @note Geode addition
|
||||
*/
|
||||
GEODE_DLL void updateLayout();
|
||||
/**
|
||||
* Set the layout options for this node. Layout options can be used to
|
||||
* control how this node is positioned in its parent's Layout, for example
|
||||
* setting the grow size for a flex layout
|
||||
* @param options The layout options
|
||||
* @param apply Whether to update the layout of the parent node
|
||||
* @note Geode addition
|
||||
*/
|
||||
GEODE_DLL void setLayoutOptions(LayoutOptions* options, bool apply = true);
|
||||
/**
|
||||
* Get the layout options for this node
|
||||
* @returns The current layout options, or nullptr if no options are set
|
||||
* @note Geode addition
|
||||
*/
|
||||
GEODE_DLL LayoutOptions* getLayoutOptions();
|
||||
|
||||
/**
|
||||
* Give a hint to the current Layout about where this node should be
|
||||
|
|
148
loader/include/Geode/cocos/base_nodes/Layout.hpp
vendored
148
loader/include/Geode/cocos/base_nodes/Layout.hpp
vendored
|
@ -32,6 +32,13 @@ public:
|
|||
* have their PositionHint marked as absolute
|
||||
*/
|
||||
virtual void apply(CCNode* on) = 0;
|
||||
|
||||
virtual ~Layout() = default;
|
||||
};
|
||||
|
||||
class GEODE_DLL LayoutOptions {
|
||||
public:
|
||||
virtual ~LayoutOptions() = default;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -47,31 +54,49 @@ enum class PositionHint {
|
|||
Absolute,
|
||||
};
|
||||
|
||||
enum class Axis {
|
||||
Row,
|
||||
Column,
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the alignment of something
|
||||
*/
|
||||
enum class Alignment {
|
||||
Begin,
|
||||
enum class AxisAlignment {
|
||||
// Align items to the start
|
||||
// |ooo......|
|
||||
Start,
|
||||
// All items are centered
|
||||
// |...ooo...|
|
||||
Center,
|
||||
// Align items to the end
|
||||
// |......ooo|
|
||||
End,
|
||||
// Each item gets the same portion from the layout (disregards gap)
|
||||
// |.o..o..o.|
|
||||
Even,
|
||||
};
|
||||
|
||||
/**
|
||||
* Layout for arranging nodes along an axis. Used to implement row, column, and
|
||||
* grid layouts
|
||||
*/
|
||||
class GEODE_DLL AxisLayout : public Layout {
|
||||
public:
|
||||
enum Axis : bool {
|
||||
Row,
|
||||
Column,
|
||||
};
|
||||
|
||||
protected:
|
||||
Axis m_axis;
|
||||
Alignment m_axisAlignment = Alignment::Center;
|
||||
Alignment m_crossAlignment = Alignment::Center;
|
||||
AxisAlignment m_axisAlignment = AxisAlignment::Center;
|
||||
AxisAlignment m_crossAlignment = AxisAlignment::Center;
|
||||
float m_gap = 5.f;
|
||||
bool m_autoScale = true;
|
||||
bool m_shrinkCrossAxis = true;
|
||||
bool m_reverse = false;
|
||||
bool m_fitInside = false;
|
||||
bool m_axisReverse = false;
|
||||
bool m_crossReverse = false;
|
||||
bool m_allowCrossAxisOverflow = true;
|
||||
bool m_growCrossAxis = false;
|
||||
|
||||
struct Row;
|
||||
|
||||
Row* fitInRow(CCNode* on, CCArray* nodes, float scale, float squish) const;
|
||||
void tryFitLayout(CCNode* on, CCArray* nodes, float scale, float squish) const;
|
||||
|
||||
AxisLayout(Axis);
|
||||
|
||||
|
@ -79,45 +104,44 @@ public:
|
|||
void apply(CCNode* on) override;
|
||||
|
||||
/**
|
||||
* Sets where to align nodes on the Y-axis. If nullopt, the
|
||||
* nodes' Y-position will not be affected, and the height of the node this
|
||||
* layout applies to isn't altered. If an alignment is given, the height
|
||||
* of the node this layout applies to is shrunk to fit the height of the
|
||||
* nodes and no more. Any nodes that don't fit inside this space are
|
||||
* aligned based on the value
|
||||
* @param align Value
|
||||
* @returns The same RowLayout this was applied on
|
||||
* Sets where to align the target node's children on the cross-axis (Y for
|
||||
* Row, X for Column)
|
||||
*/
|
||||
AxisLayout* setCrossAxisAlignment(Alignment align);
|
||||
AxisLayout* setAxisAlignment(Alignment align);
|
||||
AxisLayout* setCrossAxisAlignment(AxisAlignment align);
|
||||
/**
|
||||
* Sets where to align the target node's children on the main axis (X for
|
||||
* Row, Y for Column)
|
||||
*/
|
||||
AxisLayout* setAxisAlignment(AxisAlignment align);
|
||||
/**
|
||||
* The spacing between the children of the node this layout applies to.
|
||||
* Measured as the space between their edges, not centres
|
||||
* Measured as the space between their edges, not centres. Does not apply
|
||||
* on the main / cross axis if their alignment is AxisAlignment::Even
|
||||
*/
|
||||
AxisLayout* setGap(float gap);
|
||||
/**
|
||||
* Whether to reverse the direction of the children in this layout or not
|
||||
*/
|
||||
AxisLayout* setReverse(bool reverse);
|
||||
AxisLayout* setAxisReverse(bool reverse);
|
||||
/**
|
||||
* If a value is provided, then the node this layout applies to may be
|
||||
* automatically rescaled to fit its contents better. By default the value
|
||||
* is nullopt, which means that the layout doesn't affect the node's scale
|
||||
* in any way, and any nodes that might overflow will be squished using
|
||||
* other methods. If the value is set, the layout assumes that the scaled
|
||||
* content size of the target node is what the content should be fit
|
||||
* inside of, and scales to fit that space. If the value is nullopt, the
|
||||
* unscaled content size is used instead
|
||||
* Whether to reverse the direction of the rows on the cross-axis or not
|
||||
*/
|
||||
AxisLayout* setCrossAxisReverse(bool reverse);
|
||||
/**
|
||||
* If enabled, then the layout may scale the target's children if they are
|
||||
* about to overflow. Assumes that all the childrens' intended scale is 1
|
||||
*/
|
||||
AxisLayout* setAutoScale(bool enable);
|
||||
/**
|
||||
* If true, the children of the node this layout is applied to will be
|
||||
* contained entirely within the bounds of the node's content size. If
|
||||
* false, the children's positions will be within the bounds, but they may
|
||||
* visually overflow depending on their anchor point
|
||||
* If true, if the main axis overflows extra nodes will be placed on new
|
||||
* rows/columns on the cross-axis
|
||||
*/
|
||||
AxisLayout* setFitInside(bool fit);
|
||||
AxisLayout* setShrinkCrossAxis(bool shrink);
|
||||
AxisLayout* setGrowCrossAxis(bool expand);
|
||||
/**
|
||||
* If true, the cross-axis content size of the target node will be
|
||||
* automatically adjusted to fit the children
|
||||
*/
|
||||
AxisLayout* setCrossAxisOverflow(bool allow);
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -156,50 +180,4 @@ public:
|
|||
static ColumnLayout* create();
|
||||
};
|
||||
|
||||
/**
|
||||
* Grid direction; which direction the grid should add its next row to if the
|
||||
* current row is full
|
||||
*/
|
||||
enum class GridDirection {
|
||||
// Downward
|
||||
Column,
|
||||
// Upward
|
||||
ReverseColumn,
|
||||
// Right
|
||||
Row,
|
||||
// Left
|
||||
ReverseRow,
|
||||
};
|
||||
|
||||
/**
|
||||
* Grid alignment; same as normal Alignment but also features the "Stretch"
|
||||
* option which will stretch the row out to be the same size as the others
|
||||
*/
|
||||
enum class GridAlignment {
|
||||
Begin,
|
||||
Center,
|
||||
Stretch,
|
||||
End,
|
||||
};
|
||||
|
||||
class GEODE_DLL GridLayout : public Layout {
|
||||
protected:
|
||||
GridDirection m_direction = GridDirection::Column;
|
||||
GridAlignment m_alignment = GridAlignment::Center;
|
||||
std::optional<size_t> m_rowSize;
|
||||
|
||||
public:
|
||||
void apply(CCNode* on) override;
|
||||
|
||||
static GridLayout* create(
|
||||
std::optional<size_t> rowSize,
|
||||
GridAlignment alignment = GridAlignment::Center,
|
||||
GridDirection direction = GridDirection::Column
|
||||
);
|
||||
|
||||
GridLayout* setDirection(GridDirection direction);
|
||||
GridLayout* setAlignment(GridAlignment alignment);
|
||||
GridLayout* setRowSize(std::optional<size_t> rowSize);
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
15
loader/include/Geode/cocos/cocoa/CCArray.h
vendored
15
loader/include/Geode/cocos/cocoa/CCArray.h
vendored
|
@ -234,13 +234,11 @@ public:
|
|||
void fastRemoveObject(CCObject* object);
|
||||
/** Fast way to remove an element with a certain index */
|
||||
void fastRemoveObjectAtIndex(unsigned int index);
|
||||
|
||||
RT_ADD(
|
||||
/**
|
||||
* Rob modification
|
||||
* Fast way to remove an element with a certain index */
|
||||
* Fast way to remove an element with a certain index
|
||||
* @note RobTop addition
|
||||
*/
|
||||
void fastRemoveObjectAtIndexNew(unsigned int index);
|
||||
);
|
||||
|
||||
// Rearranging Content
|
||||
|
||||
|
@ -263,6 +261,13 @@ public:
|
|||
*/
|
||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||
|
||||
/**
|
||||
* Creates a shallow copy of this array, aka only clones the pointers to
|
||||
* the array members and not the members themselves
|
||||
* @returns New array with same members
|
||||
*/
|
||||
GEODE_DLL CCArray* shallowCopy();
|
||||
|
||||
/* override functions */
|
||||
virtual void acceptVisitor(CCDataVisitor &visitor);
|
||||
|
||||
|
|
|
@ -16,4 +16,10 @@ void CCArray::removeFirstObject(bool bReleaseObj) {
|
|||
this->removeObjectAtIndex(0, bReleaseObj);
|
||||
}
|
||||
|
||||
CCArray* CCArray::shallowCopy() {
|
||||
auto r = CCArray::createWithCapacity(this->capacity());
|
||||
r->addObjectsFromArray(this);
|
||||
return r;
|
||||
}
|
||||
|
||||
#pragma warning(pop)
|
||||
|
|
|
@ -22,189 +22,268 @@ CCArray* Layout::getNodesToPosition(CCNode* on) {
|
|||
return filtered;
|
||||
}
|
||||
|
||||
void AxisLayout::apply(CCNode* on) {
|
||||
auto nodes = getNodesToPosition(on);
|
||||
if (m_reverse) {
|
||||
nodes->reverseObjects();
|
||||
}
|
||||
static constexpr float AXIS_MIN_SCALE = 0.65f;
|
||||
|
||||
float availableAxisLength;
|
||||
float originalCrossHeight;
|
||||
|
||||
if (m_axis == Axis::Row) {
|
||||
availableAxisLength = on->getContentSize().width;
|
||||
originalCrossHeight = on->getContentSize().height;
|
||||
}
|
||||
else {
|
||||
availableAxisLength = on->getContentSize().height;
|
||||
originalCrossHeight = on->getContentSize().width;
|
||||
}
|
||||
|
||||
size_t ix = 0;
|
||||
float totalAxisLength = .0f;
|
||||
float maxCrossLength = 0.f;
|
||||
for (auto& node : CCArrayExt<CCNode*>(nodes)) {
|
||||
float axisLength;
|
||||
float axisAnchor;
|
||||
float crossLength;
|
||||
if (m_axis == Axis::Row) {
|
||||
axisLength = node->getScaledContentSize().width;
|
||||
axisAnchor = node->getAnchorPoint().x;
|
||||
crossLength = node->getScaledContentSize().height;
|
||||
}
|
||||
else {
|
||||
axisLength = node->getScaledContentSize().height;
|
||||
axisAnchor = node->getAnchorPoint().y;
|
||||
crossLength = node->getScaledContentSize().width;
|
||||
}
|
||||
// if no need to fit fully inside and only one item exists, the total
|
||||
// width taken up is 0
|
||||
if (nodes->count() == 1 && !m_fitInside) {
|
||||
totalAxisLength = 0;
|
||||
}
|
||||
// if no need to fit fully inside, figure out what part may overflow
|
||||
// for first item
|
||||
else if (ix == 0 && !m_fitInside) {
|
||||
totalAxisLength += axisLength * (1.f - axisAnchor);
|
||||
}
|
||||
// if no need to fit fully inside, figure out what part may overflow
|
||||
// for last item
|
||||
else if (ix == nodes->count() - 1 && !m_fitInside) {
|
||||
totalAxisLength += axisLength * axisAnchor;
|
||||
}
|
||||
// otherwise either we need to fit fully inside or this node is not
|
||||
// at the start or end
|
||||
else {
|
||||
totalAxisLength += axisLength;
|
||||
}
|
||||
if (ix) {
|
||||
totalAxisLength += m_gap;
|
||||
}
|
||||
if (crossLength > maxCrossLength) {
|
||||
maxCrossLength = crossLength;
|
||||
}
|
||||
ix++;
|
||||
}
|
||||
|
||||
const auto minScale = .65f;
|
||||
|
||||
// assume intended scale is 1x
|
||||
auto setScale = 1.f;
|
||||
auto squeeze = 1.f;
|
||||
|
||||
// check for overflow
|
||||
// first try to make the node smaller
|
||||
if (totalAxisLength > availableAxisLength && m_autoScale) {
|
||||
setScale = availableAxisLength / totalAxisLength;
|
||||
if (setScale < minScale) {
|
||||
setScale = minScale;
|
||||
}
|
||||
totalAxisLength *= setScale;
|
||||
}
|
||||
|
||||
// if we're still overflowing, squeeze nodes closer together
|
||||
if (totalAxisLength > availableAxisLength) {
|
||||
squeeze = availableAxisLength / totalAxisLength;
|
||||
totalAxisLength = availableAxisLength;
|
||||
}
|
||||
|
||||
// resize target to match settings
|
||||
if (m_shrinkCrossAxis) {
|
||||
if (m_axis == Axis::Row) {
|
||||
on->setContentSize({
|
||||
availableAxisLength,
|
||||
maxCrossLength,
|
||||
});
|
||||
}
|
||||
else {
|
||||
on->setContentSize({
|
||||
maxCrossLength,
|
||||
availableAxisLength,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
float pos;
|
||||
switch (m_axisAlignment) {
|
||||
case Alignment::Begin: {
|
||||
pos = 0.f;
|
||||
} break;
|
||||
|
||||
case Alignment::Center: {
|
||||
pos = availableAxisLength / 2 - totalAxisLength / 2;
|
||||
} break;
|
||||
|
||||
case Alignment::End: {
|
||||
pos = availableAxisLength - totalAxisLength;
|
||||
} break;
|
||||
}
|
||||
ix = 0;
|
||||
for (auto& node : CCArrayExt<CCNode*>(nodes)) {
|
||||
// rescale node if overflowing
|
||||
if (m_autoScale) {
|
||||
// CCMenuItemSpriteExtra is quirky af
|
||||
if (auto btn = typeinfo_cast<CCMenuItemSpriteExtra*>(node)) {
|
||||
btn->m_baseScale = setScale;
|
||||
}
|
||||
node->setScale(setScale);
|
||||
}
|
||||
struct AxisPosition {
|
||||
float axisLength;
|
||||
float axisAnchor;
|
||||
float crossLength;
|
||||
float crossAnchor;
|
||||
};
|
||||
|
||||
static AxisPosition nodeAxis(CCNode* node, Axis axis, float scale) {
|
||||
auto scaledSize = node->getScaledContentSize() * scale;
|
||||
auto anchor = node->getAnchorPoint();
|
||||
if (axis == Axis::Row) {
|
||||
return AxisPosition {
|
||||
.axisLength = scaledSize.width,
|
||||
.axisAnchor = anchor.x,
|
||||
.crossLength = scaledSize.height,
|
||||
.crossAnchor = anchor.y,
|
||||
};
|
||||
}
|
||||
else {
|
||||
return AxisPosition {
|
||||
.axisLength = scaledSize.height,
|
||||
.axisAnchor = anchor.y,
|
||||
.crossLength = scaledSize.width,
|
||||
.crossAnchor = anchor.x,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
struct AxisLayout::Row : public CCObject {
|
||||
float nextOverflowScaleDownFactor;
|
||||
float nextOverflowSquichFactor;
|
||||
float axisLength;
|
||||
float crossLength;
|
||||
Ref<CCArray> nodes;
|
||||
|
||||
Row(
|
||||
float scaleFactor,
|
||||
float squishFactor,
|
||||
float axisLength,
|
||||
float crossLength,
|
||||
CCArray* nodes
|
||||
) : nextOverflowScaleDownFactor(scaleFactor),
|
||||
nextOverflowSquichFactor(squishFactor),
|
||||
axisLength(axisLength),
|
||||
crossLength(crossLength),
|
||||
nodes(nodes)
|
||||
{
|
||||
this->autorelease();
|
||||
}
|
||||
};
|
||||
|
||||
AxisLayout::Row* AxisLayout::fitInRow(CCNode* on, CCArray* nodes, float scale, float squish) const {
|
||||
float nextAxisLength = 0.f;
|
||||
float axisLength;
|
||||
float crossLength = 0.f;
|
||||
auto res = CCArray::create();
|
||||
|
||||
auto available = nodeAxis(on, m_axis, 1.f);
|
||||
size_t ix = 0;
|
||||
for (auto& node : CCArrayExt<CCNode*>(nodes)) {
|
||||
auto pos = nodeAxis(node, m_axis, scale * squish);
|
||||
nextAxisLength += pos.axisLength;
|
||||
// if multiple rows are allowed and this row is full, time for the
|
||||
// next row
|
||||
if (m_growCrossAxis && nextAxisLength > available.axisLength) {
|
||||
break;
|
||||
}
|
||||
res->addObject(node);
|
||||
nodes->removeFirstObject();
|
||||
if (ix) {
|
||||
nextAxisLength += m_gap * squish;
|
||||
axisLength += m_gap * squish;
|
||||
}
|
||||
axisLength += pos.axisLength;
|
||||
if (pos.crossLength > crossLength) {
|
||||
crossLength = pos.crossLength;
|
||||
}
|
||||
ix++;
|
||||
}
|
||||
|
||||
// reverse row if needed
|
||||
if (m_axisReverse) {
|
||||
res->reverseObjects();
|
||||
}
|
||||
|
||||
return new Row(
|
||||
// how much should the nodes be scaled down to fit the next row
|
||||
available.axisLength / (
|
||||
nextAxisLength - m_gap * (res->count() - 1)
|
||||
) * scale * squish,
|
||||
available.axisLength / nextAxisLength * scale * squish,
|
||||
axisLength,
|
||||
crossLength,
|
||||
res
|
||||
);
|
||||
}
|
||||
|
||||
void AxisLayout::tryFitLayout(CCNode* on, CCArray* nodes, float scale, float squish) const {
|
||||
auto rows = CCArray::create();
|
||||
float totalRowCrossLength = 0.f;
|
||||
float crossScaleDownFactor = AXIS_MIN_SCALE;
|
||||
float squishFactor = 1.f;
|
||||
size_t ix = 0;
|
||||
|
||||
// fit everything into rows while possible
|
||||
auto newNodes = nodes->shallowCopy();
|
||||
while (newNodes->count()) {
|
||||
auto row = this->fitInRow(on, newNodes, scale, squish);
|
||||
rows->addObject(row);
|
||||
if (
|
||||
row->nextOverflowScaleDownFactor > crossScaleDownFactor &&
|
||||
crossScaleDownFactor < 1.f
|
||||
) {
|
||||
crossScaleDownFactor = row->nextOverflowScaleDownFactor;
|
||||
}
|
||||
if (row->nextOverflowSquichFactor < squishFactor) {
|
||||
squishFactor = row->nextOverflowSquichFactor;
|
||||
}
|
||||
totalRowCrossLength += row->crossLength;
|
||||
if (ix) {
|
||||
totalRowCrossLength += m_gap;
|
||||
}
|
||||
ix++;
|
||||
}
|
||||
newNodes->release();
|
||||
|
||||
auto available = nodeAxis(on, m_axis, 1.f);
|
||||
|
||||
// if cross axis overflow not allowed, try to scale down layout
|
||||
if (!m_allowCrossAxisOverflow && totalRowCrossLength > available.crossLength) {
|
||||
if (m_autoScale && scale > AXIS_MIN_SCALE) {
|
||||
rows->release();
|
||||
return this->tryFitLayout(on, nodes, crossScaleDownFactor, squish);
|
||||
}
|
||||
}
|
||||
|
||||
// if we're still overflowing, squeeze nodes closer together
|
||||
if (totalRowCrossLength > available.crossLength) {
|
||||
// if squishing rows would take less squishing that squishing columns,
|
||||
// then squish rows
|
||||
if (totalRowCrossLength / available.crossLength < squishFactor) {
|
||||
rows->release();
|
||||
return this->tryFitLayout(on, nodes, scale, squishFactor);
|
||||
}
|
||||
}
|
||||
|
||||
// if we're here, the nodes are ready to be positioned
|
||||
|
||||
if (m_crossReverse) {
|
||||
rows->reverseObjects();
|
||||
}
|
||||
|
||||
// resize cross axis if needed
|
||||
if (m_allowCrossAxisOverflow) {
|
||||
available.crossLength = totalRowCrossLength;
|
||||
if (m_axis == Axis::Row) {
|
||||
axisLength = node->getScaledContentSize().width;
|
||||
axisAnchor = node->getAnchorPoint().x;
|
||||
crossLength = node->getScaledContentSize().height;
|
||||
crossAnchor = node->getAnchorPoint().y;
|
||||
log::debug("axisLength: {}, totalRowCrossLength: {}", available.axisLength, totalRowCrossLength);
|
||||
on->setContentSize({
|
||||
available.axisLength,
|
||||
totalRowCrossLength,
|
||||
});
|
||||
}
|
||||
else {
|
||||
axisLength = node->getScaledContentSize().height;
|
||||
axisAnchor = node->getAnchorPoint().y;
|
||||
crossLength = node->getScaledContentSize().width;
|
||||
crossAnchor = node->getAnchorPoint().x;
|
||||
on->setContentSize({
|
||||
totalRowCrossLength,
|
||||
available.axisLength,
|
||||
});
|
||||
}
|
||||
float axisPos;
|
||||
if (ix == 0 && !m_fitInside) {
|
||||
axisPos = pos;
|
||||
pos += (axisLength * (1.f - axisAnchor) + m_gap * setScale) * squeeze;
|
||||
}
|
||||
else {
|
||||
axisPos = pos + axisLength * axisAnchor * squeeze;
|
||||
pos += (axisLength + m_gap * setScale) * squeeze;
|
||||
}
|
||||
|
||||
float crossPos;
|
||||
switch (m_crossAlignment) {
|
||||
case Alignment::Begin: {
|
||||
crossPos = crossLength * crossAnchor;
|
||||
case AxisAlignment::Start: {
|
||||
crossPos = 0.f;
|
||||
} break;
|
||||
|
||||
case Alignment::Center: {
|
||||
crossPos = maxCrossLength / 2 - crossLength * (.5f - crossAnchor);
|
||||
case AxisAlignment::Center: {
|
||||
crossPos = available.crossLength / 2 - totalRowCrossLength / 2;
|
||||
} break;
|
||||
|
||||
case Alignment::End: {
|
||||
crossPos = maxCrossLength - crossLength * (1.f - crossAnchor);
|
||||
case AxisAlignment::End: {
|
||||
crossPos = available.crossLength - totalRowCrossLength;
|
||||
} break;
|
||||
|
||||
case AxisAlignment::Even: {
|
||||
crossPos = 0.f;
|
||||
} break;
|
||||
}
|
||||
|
||||
for (auto row : CCArrayExt<Row*>(rows)) {
|
||||
float rowAxisPos;
|
||||
switch (m_axisAlignment) {
|
||||
case AxisAlignment::Start: {
|
||||
rowAxisPos = 0.f;
|
||||
} break;
|
||||
|
||||
case AxisAlignment::Even: {
|
||||
rowAxisPos = 0.f;
|
||||
} break;
|
||||
|
||||
case AxisAlignment::Center: {
|
||||
rowAxisPos = available.axisLength / 2 - row->axisLength / 2;
|
||||
} break;
|
||||
|
||||
case AxisAlignment::End: {
|
||||
rowAxisPos = available.axisLength - row->axisLength;
|
||||
} break;
|
||||
}
|
||||
|
||||
for (auto& node : CCArrayExt<CCNode*>(row->nodes)) {
|
||||
// rescale node if overflowing
|
||||
if (m_autoScale) {
|
||||
// CCMenuItemSpriteExtra is quirky af
|
||||
if (auto btn = typeinfo_cast<CCMenuItemSpriteExtra*>(node)) {
|
||||
btn->m_baseScale = scale;
|
||||
}
|
||||
node->setScale(scale);
|
||||
}
|
||||
auto pos = nodeAxis(node, m_axis, scale * squish);
|
||||
float axisPos = rowAxisPos + pos.axisLength * pos.axisAnchor;
|
||||
float crossPos;
|
||||
switch (m_crossAlignment) {
|
||||
case AxisAlignment::Start: {
|
||||
crossPos = pos.crossLength * pos.crossAnchor;
|
||||
} break;
|
||||
|
||||
case AxisAlignment::Center: case AxisAlignment::Even: {
|
||||
crossPos = row->crossLength / 2 - pos.crossLength * (.5f - pos.crossAnchor);
|
||||
} break;
|
||||
|
||||
case AxisAlignment::End: {
|
||||
crossPos = row->crossLength - pos.crossLength * (1.f - pos.crossAnchor);
|
||||
} break;
|
||||
}
|
||||
log::debug("axisPos: {}", axisPos);
|
||||
log::debug("crossPos: {}", crossPos);
|
||||
if (m_axis == Axis::Row) {
|
||||
node->setPosition(axisPos, crossPos);
|
||||
}
|
||||
else {
|
||||
node->setPosition(crossPos, axisPos);
|
||||
}
|
||||
ix++;
|
||||
rowAxisPos += pos.axisLength + m_gap * squish;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AxisLayout::apply(CCNode* on) {
|
||||
auto nodes = getNodesToPosition(on);
|
||||
this->tryFitLayout(on, nodes, 1.f, 1.f);
|
||||
}
|
||||
|
||||
AxisLayout::AxisLayout(Axis axis) : m_axis(axis) {}
|
||||
|
||||
AxisLayout* AxisLayout::setCrossAxisAlignment(Alignment align) {
|
||||
AxisLayout* AxisLayout::setCrossAxisAlignment(AxisAlignment align) {
|
||||
m_crossAlignment = align;
|
||||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setAxisAlignment(Alignment align) {
|
||||
AxisLayout* AxisLayout::setAxisAlignment(AxisAlignment align) {
|
||||
m_axisAlignment = align;
|
||||
return this;
|
||||
}
|
||||
|
@ -214,8 +293,18 @@ AxisLayout* AxisLayout::setGap(float gap) {
|
|||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setReverse(bool reverse) {
|
||||
m_reverse = reverse;
|
||||
AxisLayout* AxisLayout::setAxisReverse(bool reverse) {
|
||||
m_axisReverse = reverse;
|
||||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setCrossAxisReverse(bool reverse) {
|
||||
m_crossReverse = reverse;
|
||||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setCrossAxisOverflow(bool fit) {
|
||||
m_allowCrossAxisOverflow = fit;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@ -224,56 +313,19 @@ AxisLayout* AxisLayout::setAutoScale(bool scale) {
|
|||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setFitInside(bool fit) {
|
||||
m_fitInside = fit;
|
||||
AxisLayout* AxisLayout::setGrowCrossAxis(bool shrink) {
|
||||
m_growCrossAxis = shrink;
|
||||
return this;
|
||||
}
|
||||
|
||||
AxisLayout* AxisLayout::setShrinkCrossAxis(bool shrink) {
|
||||
m_shrinkCrossAxis = shrink;
|
||||
return this;
|
||||
}
|
||||
|
||||
RowLayout::RowLayout() : AxisLayout(AxisLayout::Row) {}
|
||||
RowLayout::RowLayout() : AxisLayout(Axis::Row) {}
|
||||
|
||||
RowLayout* RowLayout::create() {
|
||||
return new RowLayout();
|
||||
}
|
||||
|
||||
ColumnLayout::ColumnLayout() : AxisLayout(AxisLayout::Column) {}
|
||||
ColumnLayout::ColumnLayout() : AxisLayout(Axis::Column) {}
|
||||
|
||||
ColumnLayout* ColumnLayout::create() {
|
||||
return new ColumnLayout();
|
||||
}
|
||||
|
||||
void GridLayout::apply(CCNode* on) {
|
||||
// todo
|
||||
}
|
||||
|
||||
GridLayout* GridLayout::create(
|
||||
std::optional<size_t> rowSize,
|
||||
GridAlignment alignment,
|
||||
GridDirection direction
|
||||
) {
|
||||
auto ret = new GridLayout;
|
||||
ret->m_rowSize = rowSize;
|
||||
ret->m_alignment = alignment;
|
||||
ret->m_direction = direction;
|
||||
return ret;
|
||||
}
|
||||
|
||||
GridLayout* GridLayout::setDirection(GridDirection direction) {
|
||||
m_direction = direction;
|
||||
return this;
|
||||
}
|
||||
|
||||
GridLayout* GridLayout::setAlignment(GridAlignment alignment) {
|
||||
m_alignment = alignment;
|
||||
return this;
|
||||
}
|
||||
|
||||
GridLayout* GridLayout::setRowSize(std::optional<size_t> rowSize) {
|
||||
m_rowSize = rowSize;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ private:
|
|||
Ref<cocos2d::CCObject> m_userObject;
|
||||
std::string m_id = "";
|
||||
std::unique_ptr<Layout> m_layout = nullptr;
|
||||
std::unique_ptr<LayoutOptions> m_layoutOptions = nullptr;
|
||||
PositionHint m_positionHint = PositionHint::Default;
|
||||
std::unordered_map<std::string, std::any> m_attributes;
|
||||
|
||||
|
@ -135,6 +136,17 @@ Layout* CCNode::getLayout() {
|
|||
return GeodeNodeMetadata::set(this)->m_layout.get();
|
||||
}
|
||||
|
||||
void CCNode::setLayoutOptions(LayoutOptions* options, bool apply) {
|
||||
GeodeNodeMetadata::set(this)->m_layoutOptions.reset(options);
|
||||
if (apply && m_pParent) {
|
||||
m_pParent->updateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
LayoutOptions* CCNode::getLayoutOptions() {
|
||||
return GeodeNodeMetadata::set(this)->m_layoutOptions.get();
|
||||
}
|
||||
|
||||
void CCNode::updateLayout() {
|
||||
if (auto layout = GeodeNodeMetadata::set(this)->m_layout.get()) {
|
||||
layout->apply(this);
|
||||
|
|
|
@ -26,33 +26,55 @@ $register_ids(CreatorLayer) {
|
|||
|
||||
// move vault button to its own menu
|
||||
if (auto lockBtn = setIDSafe(menu, -2, "vault-button")) {
|
||||
detachAndCreateMenu(
|
||||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"top-right-menu",
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::Begin),
|
||||
->setAxisAlignment(AxisAlignment::End),
|
||||
lockBtn
|
||||
)->setAnchorPoint({ .5f, 0.f });
|
||||
);
|
||||
menu->setPositionY(menu->getPositionY() - 125.f / 2);
|
||||
menu->setContentSize({ 60.f, 125.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
|
||||
// move treasure room button to its own menu
|
||||
if (auto roomBtn = setIDSafe(menu, -1, "treasure-room-button")) {
|
||||
detachAndCreateMenu(
|
||||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"bottom-right-menu",
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::End),
|
||||
->setAxisAlignment(AxisAlignment::Start),
|
||||
roomBtn
|
||||
)->setAnchorPoint({ .5f, 1.f });
|
||||
);
|
||||
menu->setPositionY(menu->getPositionY() + 125.f / 2);
|
||||
menu->setContentSize({ 60.f, 125.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
if (auto menu = getChildOfType<CCMenu>(this, 1)) {
|
||||
menu->setID("exit-menu");
|
||||
setIDSafe(menu, 0, "exit-button");
|
||||
menu->setPositionY(menu->getPositionY() - 125.f / 2);
|
||||
menu->setContentSize({ 60.f, 125.f });
|
||||
menu->setLayout(
|
||||
ColumnLayout::create()
|
||||
->setAxisAlignment(AxisAlignment::End)
|
||||
);
|
||||
}
|
||||
|
||||
// add a menu to the bottom left corner that is empty but prolly a place mods
|
||||
// want to add stuff to
|
||||
auto menu = CCMenu::create();
|
||||
menu->setPosition(24.f, 24.f + 125.f / 2);
|
||||
menu->setID("bottom-left-menu");
|
||||
menu->setContentSize({ 60.f, 125.f });
|
||||
menu->setLayout(
|
||||
ColumnLayout::create()
|
||||
->setAxisAlignment(AxisAlignment::Start)
|
||||
);
|
||||
this->addChild(menu);
|
||||
}
|
||||
|
||||
struct CreatorLayerIDs : Modify<CreatorLayerIDs, CreatorLayer> {
|
||||
|
|
|
@ -30,6 +30,8 @@ $register_ids(EditLevelLayer) {
|
|||
"info-button-menu"
|
||||
);
|
||||
|
||||
auto winSize = CCDirector::get()->getWinSize();
|
||||
|
||||
if (auto menu = this->getChildByID("level-action-menu")) {
|
||||
setIDs(menu, 0, "edit-button", "play-button", "share-button");
|
||||
}
|
||||
|
@ -52,16 +54,15 @@ $register_ids(EditLevelLayer) {
|
|||
menu->getPositionX() + static_cast<CCNode*>(
|
||||
menu->getChildren()->firstObject()
|
||||
)->getPositionX(),
|
||||
285.f
|
||||
winSize.height / 2
|
||||
);
|
||||
menu->setContentSize({ 60.f, winSize.height - 50.f });
|
||||
menu->setLayout(
|
||||
ColumnLayout::create()
|
||||
->setGap(7.f)
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::Begin)
|
||||
->setReverse(true)
|
||||
->setAxisAlignment(AxisAlignment::Start)
|
||||
->setAxisReverse(true)
|
||||
);
|
||||
menu->setAnchorPoint({ .5f, 0.f });
|
||||
menu->setZOrder(1);
|
||||
|
||||
for (int i = 0; i < rand() % 4; i++) {
|
||||
|
|
|
@ -42,15 +42,23 @@ $register_ids(EditorUI) {
|
|||
"unlink-button"
|
||||
);
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto toolbarTogglesMenu = detachAndCreateMenu(
|
||||
this,
|
||||
"toolbar-toggles-menu",
|
||||
GridLayout::create(2, GridAlignment::Begin, GridDirection::Column),
|
||||
ColumnLayout::create()
|
||||
->setCrossAxisOverflow(false)
|
||||
->setAxisAlignment(AxisAlignment::Even)
|
||||
->setCrossAxisAlignment(AxisAlignment::Even),
|
||||
menu->getChildByID("swipe-button"),
|
||||
menu->getChildByID("free-move-button"),
|
||||
menu->getChildByID("snap-button"),
|
||||
menu->getChildByID("rotate-button")
|
||||
);
|
||||
toolbarTogglesMenu->setPosition(
|
||||
toolbarTogglesMenu->getPosition() - CCPoint { 50.f, 50.f }
|
||||
);
|
||||
toolbarTogglesMenu->setContentSize({ 100.f, 100.f });
|
||||
toolbarTogglesMenu->updateLayout();
|
||||
|
||||
detachAndCreateMenu(
|
||||
this,
|
||||
|
@ -108,24 +116,40 @@ $register_ids(EditorUI) {
|
|||
"delete-help-icon"
|
||||
);
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto deleteButtonMenu = detachAndCreateMenu(
|
||||
menu,
|
||||
"delete-button-menu",
|
||||
GridLayout::create(2, GridAlignment::Begin, GridDirection::Column),
|
||||
ColumnLayout::create()
|
||||
->setCrossAxisOverflow(false)
|
||||
->setAxisAlignment(AxisAlignment::Even)
|
||||
->setCrossAxisAlignment(AxisAlignment::Even),
|
||||
menu->getChildByID("delete-button"),
|
||||
menu->getChildByID("delete-all-of-button"),
|
||||
menu->getChildByID("delete-startpos-button")
|
||||
);
|
||||
deleteButtonMenu->setPosition(
|
||||
deleteButtonMenu->getPosition() - CCPoint { 50.f, 50.f }
|
||||
);
|
||||
deleteButtonMenu->setContentSize({ 100.f, 100.f });
|
||||
deleteButtonMenu->updateLayout();
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto deleteFilterMenu = detachAndCreateMenu(
|
||||
menu,
|
||||
"delete-filter-menu",
|
||||
GridLayout::create(2, GridAlignment::Begin, GridDirection::Column),
|
||||
ColumnLayout::create()
|
||||
->setCrossAxisOverflow(false)
|
||||
->setAxisAlignment(AxisAlignment::Even)
|
||||
->setCrossAxisAlignment(AxisAlignment::Even),
|
||||
menu->getChildByID("delete-filter-none"),
|
||||
menu->getChildByID("delete-filter-static"),
|
||||
menu->getChildByID("delete-filter-detail"),
|
||||
menu->getChildByID("delete-filter-custom")
|
||||
);
|
||||
deleteFilterMenu->setPosition(
|
||||
deleteFilterMenu->getPosition() - CCPoint { 50.f, 50.f }
|
||||
);
|
||||
deleteFilterMenu->setContentSize({ 100.f, 100.f });
|
||||
deleteFilterMenu->updateLayout();
|
||||
}
|
||||
|
||||
if (auto menu = getChildOfType<CCMenu>(this, 2)) {
|
||||
|
@ -174,20 +198,25 @@ $register_ids(EditorUI) {
|
|||
"all-layers-button"
|
||||
);
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto topRightMenu = detachAndCreateMenu(
|
||||
this,
|
||||
"top-right-menu",
|
||||
RowLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::End),
|
||||
->setAxisAlignment(AxisAlignment::End),
|
||||
menu->getChildByID("pause-button"),
|
||||
menu->getChildByID("settings-button")
|
||||
)->setAnchorPoint({ 1.f, .5f });
|
||||
);
|
||||
topRightMenu->setContentSize({ 60.f, 125.f });
|
||||
topRightMenu->setPositionX(topRightMenu->getPositionX() - 125.f / 2);
|
||||
topRightMenu->updateLayout();
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto rightMenu = detachAndCreateMenu(
|
||||
this,
|
||||
"editor-buttons-menu",
|
||||
GridLayout::create(4, GridAlignment::End, GridDirection::Column),
|
||||
ColumnLayout::create()
|
||||
->setAxisAlignment(AxisAlignment::Even)
|
||||
->setCrossAxisAlignment(AxisAlignment::End)
|
||||
->setCrossAxisReverse(true),
|
||||
menu->getChildByID("copy-paste-button"),
|
||||
menu->getChildByID("edit-object-button"),
|
||||
menu->getChildByID("paste-color-button"),
|
||||
|
@ -201,6 +230,9 @@ $register_ids(EditorUI) {
|
|||
menu->getChildByID("copy-values-button"),
|
||||
menu->getChildByID("hsv-button")
|
||||
);
|
||||
rightMenu->setContentSize({ 125.f, 125.f });
|
||||
rightMenu->setPosition(rightMenu->getPosition() - CCPoint { 125.f, 125.f });
|
||||
rightMenu->updateLayout();
|
||||
|
||||
detachAndCreateMenu(
|
||||
this,
|
||||
|
|
|
@ -18,22 +18,40 @@ $register_ids(LevelBrowserLayer) {
|
|||
setIDSafe(menu, 0, "new-level-button");
|
||||
|
||||
if (auto myLevelsBtn = setIDSafe(menu, 1, "my-levels-button")) {
|
||||
detachAndCreateMenu(
|
||||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"my-levels-menu",
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::End),
|
||||
->setAxisAlignment(AxisAlignment::Start),
|
||||
myLevelsBtn
|
||||
)->setAnchorPoint({ .5f, 1.f });
|
||||
);
|
||||
menu->setPositionY(menu->getPositionY() + 100.f / 2);
|
||||
menu->setContentSize({ 50.f, 100.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
|
||||
menu->setLayout(
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::End)
|
||||
->setAxisAlignment(AxisAlignment::Start)
|
||||
);
|
||||
menu->setAnchorPoint({ .5f, 1.f });
|
||||
menu->setPositionY(menu->getPositionY() + 150.f / 2);
|
||||
menu->setContentSize({ 50.f, 150.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
|
||||
if (auto menu = getChildOfType<CCMenu>(this, 1)) {
|
||||
if (auto searchBtn = setIDSafe(menu, 5, "search-button")) {
|
||||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"search-menu",
|
||||
ColumnLayout::create()
|
||||
->setAxisAlignment(AxisAlignment::Start),
|
||||
searchBtn
|
||||
);
|
||||
menu->setPositionY(menu->getPositionY() + 50.f / 2);
|
||||
menu->setContentSize({ 50.f, 50.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,14 +43,16 @@ $register_ids(LevelInfoLayer) {
|
|||
menu->setID("right-side-menu");
|
||||
|
||||
if (auto name = setIDSafe(menu, 0, "creator-name")) {
|
||||
detachAndCreateMenu(
|
||||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"creator-info-menu",
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::Begin),
|
||||
->setAxisAlignment(AxisAlignment::Start),
|
||||
name
|
||||
)->setAnchorPoint({ .5f, 0.f });
|
||||
);
|
||||
menu->setPositionY(menu->getPositionY() + 100.f / 2);
|
||||
menu->setContentSize({ 60.f, 100.f });
|
||||
menu->updateLayout();
|
||||
}
|
||||
|
||||
auto leftSideMenu = CCMenu::create();
|
||||
|
|
|
@ -162,14 +162,15 @@ $register_ids(LevelSettingsLayer) {
|
|||
menu->getChildByID("2-player-toggle")
|
||||
);
|
||||
|
||||
detachAndCreateMenu(
|
||||
auto fontButtonMenu = detachAndCreateMenu(
|
||||
this,
|
||||
"font-button-menu",
|
||||
RowLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::End),
|
||||
->setAxisAlignment(AxisAlignment::End),
|
||||
menu->getChildByID("font-button")
|
||||
)->setAnchorPoint({ .5f, 1.f });
|
||||
);
|
||||
fontButtonMenu->setPositionY(fontButtonMenu->getPositionY() - 100.f / 2);
|
||||
fontButtonMenu->setContentSize({ 50.f, 100.f });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,18 +41,27 @@ $register_ids(MenuLayer) {
|
|||
setIDSafe(menu, 2, "editor-button");
|
||||
|
||||
if (auto pfp = setIDSafe(menu, 3, "profile-button")) {
|
||||
detachAndCreateMenu(
|
||||
auto profileMenu = detachAndCreateMenu(
|
||||
this, "profile-menu",
|
||||
ColumnLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::Begin)
|
||||
->setReverse(true),
|
||||
->setAxisAlignment(AxisAlignment::Start)
|
||||
->setAxisReverse(true),
|
||||
pfp
|
||||
)->setAnchorPoint({ .5f, .0f });
|
||||
);
|
||||
profileMenu->setContentSize({ 50.f, 200.f });
|
||||
profileMenu->setPositionY(
|
||||
profileMenu->getPositionY() + 200.f / 2 -
|
||||
pfp->getScaledContentSize().height / 2
|
||||
);
|
||||
profileMenu->updateLayout();
|
||||
}
|
||||
|
||||
menu->setContentSize({ 400.f, 65.f });
|
||||
menu->setLayout(RowLayout::create()->setGap(18.f));
|
||||
menu->setLayout(
|
||||
RowLayout::create()
|
||||
->setGap(18.f)
|
||||
->setCrossAxisOverflow(true)
|
||||
);
|
||||
}
|
||||
// bottom menu
|
||||
if (auto menu = getChildOfType<CCMenu>(this, 1)) {
|
||||
|
@ -68,7 +77,7 @@ $register_ids(MenuLayer) {
|
|||
auto menu = detachAndCreateMenu(
|
||||
this,
|
||||
"right-side-menu",
|
||||
ColumnLayout::create()->setFitInside(true),
|
||||
ColumnLayout::create(),
|
||||
dailyChest
|
||||
);
|
||||
menu->setContentSize({ 65.f, 180.f });
|
||||
|
@ -76,7 +85,7 @@ $register_ids(MenuLayer) {
|
|||
}
|
||||
|
||||
menu->setContentSize({ 360.f, 65.f });
|
||||
menu->setLayout(RowLayout::create()->setFitInside(true));
|
||||
menu->setLayout(RowLayout::create());
|
||||
}
|
||||
// social media menu
|
||||
if (auto menu = getChildOfType<CCMenu>(this, 2)) {
|
||||
|
@ -94,14 +103,19 @@ $register_ids(MenuLayer) {
|
|||
// move close button to its own menu
|
||||
|
||||
if (auto closeBtn = setIDSafe(menu, 1, "close-button")) {
|
||||
detachAndCreateMenu(
|
||||
auto closeMenu = detachAndCreateMenu(
|
||||
this,
|
||||
"close-menu",
|
||||
RowLayout::create()
|
||||
->setFitInside(false)
|
||||
->setAxisAlignment(Alignment::Begin),
|
||||
->setAxisAlignment(AxisAlignment::Start),
|
||||
closeBtn
|
||||
)->setAnchorPoint({ 0.f, .5f });
|
||||
);
|
||||
closeMenu->setContentSize({ 200.f, 50.f });
|
||||
closeMenu->setPositionX(
|
||||
closeMenu->getPositionX() + 200.f / 2 -
|
||||
closeBtn->getScaledContentSize().width / 2
|
||||
);
|
||||
closeMenu->updateLayout();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue