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some static functions on mac
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@ -1040,6 +1040,9 @@ class cocos2d {
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static auto ccDrawSolidRect(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::_ccColor4F) = mac 0xecf00;
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static auto ccGLEnableVertexAttribs(unsigned int) = mac 0x1ae740;
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static auto ccGLBindTexture2D(GLuint) = mac 0x1ae610;
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static float ccpDistance(cocos2d::CCPoint const&, cocos2d::CCPoint const&) = mac 0x1aaf90;
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static void ccDrawPoly(cocos2d::CCPoint const*, unsigned int, bool) = mac 0xed0a0;
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static void ccDrawColor4B(GLubyte, GLubyte, GLubyte, GLubyte) = mac 0xeddd0;
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}
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// class DS_Dictionary {
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