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fix CCArray not being fully qualified in GeometryDash.bro
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1 changed files with 2 additions and 2 deletions
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@ -5373,7 +5373,7 @@ class LevelTools {
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static gd::string base64DecodeString(gd::string) = mac 0x294510, win 0x18b3b0;
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static gd::string base64DecodeString(gd::string) = mac 0x294510, win 0x18b3b0;
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static GJGameLevel *getLevel(int, bool) = win 0x189370;
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static GJGameLevel *getLevel(int, bool) = win 0x189370;
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static bool verifyLevelIntegrity(gd::string, int) = win 0x18b180;
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static bool verifyLevelIntegrity(gd::string, int) = win 0x18b180;
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static float xPosForTime(float, CCArray *, int) = win 0x18acd0;
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static float xPosForTime(float, cocos2d::CCArray*, int) = win 0x18acd0;
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static float timeForXPos(float, CCArray *, int) = win 0x18ae70;
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static float timeForXPos(float, cocos2d::CCArray*, int) = win 0x18ae70;
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}
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}
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// clang-format on
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// clang-format on
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