fix CCArray not being fully qualified in GeometryDash.bro

This commit is contained in:
HJfod 2023-02-04 11:29:23 +02:00
parent 6e206350a8
commit 477070e04d

View file

@ -5373,7 +5373,7 @@ class LevelTools {
static gd::string base64DecodeString(gd::string) = mac 0x294510, win 0x18b3b0; static gd::string base64DecodeString(gd::string) = mac 0x294510, win 0x18b3b0;
static GJGameLevel *getLevel(int, bool) = win 0x189370; static GJGameLevel *getLevel(int, bool) = win 0x189370;
static bool verifyLevelIntegrity(gd::string, int) = win 0x18b180; static bool verifyLevelIntegrity(gd::string, int) = win 0x18b180;
static float xPosForTime(float, CCArray *, int) = win 0x18acd0; static float xPosForTime(float, cocos2d::CCArray*, int) = win 0x18acd0;
static float timeForXPos(float, CCArray *, int) = win 0x18ae70; static float timeForXPos(float, cocos2d::CCArray*, int) = win 0x18ae70;
} }
// clang-format on // clang-format on