update bindings to match android symbols

This commit is contained in:
qimiko 2023-06-04 17:46:48 -07:00
parent df7166711c
commit 41891637d6
No known key found for this signature in database
GPG key ID: D2D404DD810FE0E3
3 changed files with 33 additions and 28 deletions

View file

@ -246,7 +246,7 @@ class ButtonSprite : cocos2d::CCSprite {
void updateBGImage(const char*) = mac 0x502d0, win 0x13af0; void updateBGImage(const char*) = mac 0x502d0, win 0x13af0;
static ButtonSprite* create(char const*, float) = mac 0x4fa60; static ButtonSprite* create(char const*, float) = mac 0x4fa60;
void setString(const char* txt) = mac 0x4fec0, win 0x14030; void setString(const char* txt) = mac 0x4fec0, win 0x14030;
void updateSpriteBGSize(cocos2d::CCPoint const& offset) = win 0x13c00; void updateSpriteBGSize() = win 0x13c00;
void setColor(cocos2d::ccColor3B color) = mac 0x50410, win 0x143e0; void setColor(cocos2d::ccColor3B color) = mac 0x50410, win 0x143e0;
PAD = mac 0x18, win 0x18; PAD = mac 0x18, win 0x18;
@ -261,7 +261,7 @@ class ButtonSprite : cocos2d::CCSprite {
class CCAnimatedSprite : cocos2d::CCSprite { class CCAnimatedSprite : cocos2d::CCSprite {
void runAnimation(gd::string) = mac 0x1a6430, win 0x14f60; void runAnimation(gd::string) = mac 0x1a6430, win 0x14f60;
void tweenToAnimation(gd::string, float) = mac 0x1a65b0, win 0x15080; void tweenToAnimation(gd::string, float) = mac 0x1a65b0, win 0x15080;
static CCAnimatedSprite* create(const char* file) = win 0x14540; static CCAnimatedSprite* createWithType(const char* file) = win 0x14540;
gd::string m_unknown1; gd::string m_unknown1;
gd::string m_unknown2; gd::string m_unknown2;
@ -328,7 +328,7 @@ class CCContentLayer : cocos2d::CCLayerColor {
} }
class CCIndexPath : cocos2d::CCObject { class CCIndexPath : cocos2d::CCObject {
static CCIndexPath* create(unsigned int idk1, int idk2) = win 0x30e40; static CCIndexPath* CCIndexPathWithSectionRow(unsigned int idk1, int idk2) = win 0x30e40;
inline CCIndexPath() = default; inline CCIndexPath() = default;
int m_unknown1; int m_unknown1;
int m_unknown2; int m_unknown2;
@ -1149,7 +1149,7 @@ class EditLevelLayer : cocos2d::CCLayer, FLAlertLayerProtocol, TextInputDelegate
static EditLevelLayer* create(GJGameLevel* level) = mac 0xe1e50, win 0x6f530, ios 0x82420; static EditLevelLayer* create(GJGameLevel* level) = mac 0xe1e50, win 0x6f530, ios 0x82420;
bool init(GJGameLevel* level) = mac 0xe1fd0, win 0x6f5d0; bool init(GJGameLevel* level) = mac 0xe1fd0, win 0x6f5d0;
void onLevelInfo() = win 0x70660; void onLevelInfo(cocos2d::CCObject*) = win 0x70660;
cocos2d::CCMenu* m_buttonMenu; cocos2d::CCMenu* m_buttonMenu;
GJGameLevel* m_level; GJGameLevel* m_level;
@ -1292,7 +1292,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
this->updateScaleControl(); this->updateScaleControl();
} }
void constrainGameLayerPosition(float x, float y) = mac 0x18890, win 0x8f920; void constrainGameLayerPosition(float x, float y) = mac 0x18890, win 0x8f920;
void moveGameLayer(cocos2d::CCPoint const& pos) = mac 0x1ca90, win 0x79290; void moveGameLayer(cocos2d::CCPoint pos) = mac 0x1ca90, win 0x79290;
void showUI(bool show) = mac 0x245b0, win 0x87180; void showUI(bool show) = mac 0x245b0, win 0x87180;
void resetUI() = mac 0x18520, win 0x7ac10; void resetUI() = mac 0x18520, win 0x7ac10;
void editObject2(cocos2d::CCObject* sender) = win 0x8d1b0; void editObject2(cocos2d::CCObject* sender) = win 0x8d1b0;
@ -2322,7 +2322,7 @@ class GJGarageLayer : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtocol,
} }
void onPlayerColor1(cocos2d::CCObject*) = mac 0x1ba640, win 0x129470, ios 0x22531c; void onPlayerColor1(cocos2d::CCObject*) = mac 0x1ba640, win 0x129470, ios 0x22531c;
void onPlayerColor2(cocos2d::CCObject*) = mac 0x1ba8c0, win 0x129590, ios 0x225408; void onPlayerColor2(cocos2d::CCObject*) = mac 0x1ba8c0, win 0x129590, ios 0x225408;
static GJGarageLayer* create() = win 0x125220; static GJGarageLayer* node() = win 0x125220;
virtual bool init() = mac 0x1b4980, win 0x1255d0; virtual bool init() = mac 0x1b4980, win 0x1255d0;
void onSelectTab(cocos2d::CCObject* sender) = win 0x127c30; void onSelectTab(cocos2d::CCObject* sender) = win 0x127c30;
void onPlayerIcon(cocos2d::CCObject* sender) = win 0x127f30; void onPlayerIcon(cocos2d::CCObject* sender) = win 0x127f30;
@ -2387,7 +2387,7 @@ class GJLevelScoreCell : TableViewCell {
class GJListLayer : cocos2d::CCLayerColor { class GJListLayer : cocos2d::CCLayerColor {
~GJListLayer() = mac 0x344350; ~GJListLayer() = mac 0x344350;
static GJListLayer* create(cocos2d::CCObject* target, const char* title, cocos2d::ccColor4B color, float width, float height) = mac 0x343e10, win 0x12e000; static GJListLayer* create(BoomListView* target, const char* title, cocos2d::ccColor4B color, float width, float height) = mac 0x343e10, win 0x12e000;
BoomListView* m_listView; BoomListView* m_listView;
} }
@ -2462,7 +2462,7 @@ class GJRotationControl : cocos2d::CCLayer {
m_sliderThumb->setPosition(m_sliderPosition); m_sliderThumb->setPosition(m_sliderPosition);
} }
void updateSliderPosition(cocos2d::CCPoint const& pos) = win 0x94020; void updateSliderPosition(cocos2d::CCPoint pos) = win 0x94020;
float m_unknown0; float m_unknown0;
float m_unknown1; float m_unknown1;
@ -2703,7 +2703,7 @@ class GameLevelManager : cocos2d::CCNode {
GJGameLevel* getMainLevel(int id, bool unk) = win 0xa0940; GJGameLevel* getMainLevel(int id, bool unk) = win 0xa0940;
bool hasLikedItemFullCheck(LikeItemType type, int itemID, int commentSourceID) = mac 0x2d83d0; bool hasLikedItemFullCheck(LikeItemType type, int itemID, int commentSourceID) = mac 0x2d83d0;
bool hasRatedLevelStars(int levelID) = mac 0x2ca3a0; bool hasRatedLevelStars(int levelID) = mac 0x2ca3a0;
callback void ProcessHttpRequest(gd::string, gd::string, gd::string, int) = mac 0x2a8670, win 0x9f8e0; callback void ProcessHttpRequest(gd::string, gd::string, gd::string, GJHttpType) = mac 0x2a8670, win 0x9f8e0;
cocos2d::CCDictionary* responseToDict(gd::string response, bool comment) = win 0xbba50; cocos2d::CCDictionary* responseToDict(gd::string response, bool comment) = win 0xbba50;
void storeUserNames(gd::string) = win 0xa1840; void storeUserNames(gd::string) = win 0xa1840;
gd::string userNameForUserID(int id) = win 0xa1c20; gd::string userNameForUserID(int id) = win 0xa1c20;
@ -3388,7 +3388,6 @@ class GameStatsManager : cocos2d::CCNode {
void awardSecretKey() = mac 0x4b1e0; void awardSecretKey() = mac 0x4b1e0;
int getAwardedCurrencyForLevel(GJGameLevel*) = win 0xf83e0; int getAwardedCurrencyForLevel(GJGameLevel*) = win 0xf83e0;
int getBaseCurrencyForLevel(GJGameLevel*) = win 0xf8530; int getBaseCurrencyForLevel(GJGameLevel*) = win 0xf8530;
const char* getCoinKey(int) = win 0xbda50;
GJChallengeItem* getChallenge(int id) = win 0xa2fb0; GJChallengeItem* getChallenge(int id) = win 0xa2fb0;
void getSecretCoinKey(char const*) = mac 0x429f0; void getSecretCoinKey(char const*) = mac 0x429f0;
int getStat(char const*) = mac 0x3d310, win 0xf3580; int getStat(char const*) = mac 0x3d310, win 0xf3580;
@ -3434,14 +3433,13 @@ class GameStatsManager : cocos2d::CCNode {
} }
class GameToolbox { class GameToolbox {
static gd::string stringFromHSV(cocos2d::ccHSVValue hsv) = mac 0x28cf90; static gd::string stringFromHSV(cocos2d::ccHSVValue hsv, const char* separator) = mac 0x28cf90;
static cocos2d::ccHSVValue hsvFromString(gd::string str) = mac 0x28cc30; static cocos2d::ccHSVValue hsvFromString(gd::string str, char const* separator) = mac 0x28cc30, win 0x26da0;
static cocos2d::CCDictionary* stringSetupToDict(gd::string text, char const* delimeter) = mac 0x28d700, win 0x272a0; static cocos2d::CCDictionary* stringSetupToDict(gd::string text, char const* delimeter) = mac 0x28d700, win 0x272a0;
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, cocos2d::CCArray* toggleArray) = mac 0x28bc90, win 0x25fe0; static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, cocos2d::CCArray* toggleArray) = mac 0x28bc90, win 0x25fe0;
static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, float checkboxScale, float labelSize, float maxWidth, cocos2d::CCPoint labelOffset, const char* unknown, bool anchorHorizontally, int toggleTag, cocos2d::CCArray* toggleArray) = mac 0x28bdd0, win 0x25fe0; static CCMenuItemToggler* createToggleButton(gd::string text, cocos2d::SEL_MenuHandler onToggled, bool isToggled, cocos2d::CCMenu* toggleMenu, cocos2d::CCPoint position, cocos2d::CCNode* callbackTarget, cocos2d::CCNode* labelParent, float checkboxScale, float labelSize, float maxWidth, cocos2d::CCPoint labelOffset, const char* unknown, bool anchorHorizontally, int toggleTag, cocos2d::CCArray* toggleArray) = mac 0x28bdd0, win 0x25fe0;
static void transformColor(cocos2d::ccColor3B* src, cocos2d::ccColor3B* dest, cocos2d::ccHSVValue hsv) = win 0x26a60; static cocos2d::ccColor3B transformColor(cocos2d::ccColor3B const& src, cocos2d::ccHSVValue hsv) = win 0x26a60;
static void alignItemsHorisontally(cocos2d::CCArray* array, bool idk, cocos2d::CCPoint start, float pad) = win 0x25b20; static void alignItemsHorisontally(cocos2d::CCArray* array, float pad, cocos2d::CCPoint start, bool idk) = win 0x25b20;
static cocos2d::_ccHSVValue hsvFromString(gd::string, char const*) = mac 0x28cc30, win 0x26da0;
static gd::map<gd::string, gd::string> stringSetupToMap(gd::string, char const*) = mac 0x28d4c0; static gd::map<gd::string, gd::string> stringSetupToMap(gd::string, char const*) = mac 0x28d4c0;
static cocos2d::ccColor3B multipliedColorValue(cocos2d::ccColor3B color1, cocos2d::ccColor3B color2, float factor) = win 0x26CE0; static cocos2d::ccColor3B multipliedColorValue(cocos2d::ccColor3B color1, cocos2d::ccColor3B color2, float factor) = win 0x26CE0;
} }
@ -3473,7 +3471,7 @@ class GaragePage : cocos2d::CCLayer, ListButtonBarDelegate {
} }
class GauntletSelectLayer { class GauntletSelectLayer {
static GauntletSelectLayer* create() = win 0x105120; static GauntletSelectLayer* create(int) = win 0x105120;
} }
class GhostTrailEffect {} class GhostTrailEffect {}
@ -3512,10 +3510,10 @@ class HardStreak : cocos2d::CCDrawNode {
} }
class InfoAlertButton : CCMenuItemSpriteExtra { class InfoAlertButton : CCMenuItemSpriteExtra {
bool init(gd::string const& title, gd::string const& text, float scale) = win 0x14ef50; bool init(gd::string title, gd::string text, float scale) = win 0x14ef50;
void activate() = win 0x14f050; void activate() = win 0x14f050;
inline InfoAlertButton() {} inline InfoAlertButton() {}
static InfoAlertButton* create(gd::string const& title, gd::string const& text, float scale) = win 0x14ed20, mac 0x2ecad0; static InfoAlertButton* create(gd::string title, gd::string text, float scale) = win 0x14ed20, mac 0x2ecad0;
} }
class InfoLayer : FLAlertLayer, LevelCommentDelegate, CommentUploadDelegate, FLAlertLayerProtocol { class InfoLayer : FLAlertLayer, LevelCommentDelegate, CommentUploadDelegate, FLAlertLayerProtocol {
@ -3523,7 +3521,7 @@ class InfoLayer : FLAlertLayer, LevelCommentDelegate, CommentUploadDelegate, FLA
void setupCommentsBrowser(cocos2d::CCArray* comments) = win 0x152270; void setupCommentsBrowser(cocos2d::CCArray* comments) = win 0x152270;
void onMore(cocos2d::CCObject* sender) = win 0x151500; void onMore(cocos2d::CCObject* sender) = win 0x151500;
void onLevelInfo(cocos2d::CCObject* sender) = win 0x151850; void onLevelInfo(cocos2d::CCObject* sender) = win 0x151850;
void loadPage(int page) = win 0x151e70; void loadPage(int page, bool) = win 0x151e70;
static InfoLayer* create(GJGameLevel* level, GJUserScore* score) = win 0x14f4f0; static InfoLayer* create(GJGameLevel* level, GJUserScore* score) = win 0x14f4f0;
GJGameLevel* m_level; GJGameLevel* m_level;
@ -3866,8 +3864,8 @@ class LevelInfoLayer : cocos2d::CCLayer, LevelDownloadDelegate, LevelUpdateDeleg
class LevelLeaderboard : FLAlertLayer { class LevelLeaderboard : FLAlertLayer {
void onChangeType(cocos2d::CCObject* sender) = win 0x17d090; void onChangeType(cocos2d::CCObject* sender) = win 0x17d090;
void onGarage(cocos2d::CCObject* sender) = win 0x17d1b0; void onUpdate(cocos2d::CCObject* sender) = win 0x17d1b0;
bool init(GJGameLevel* level, int type) = mac 0x20d710, win 0x17c4f0; bool init(GJGameLevel* level, LevelLeaderboardType type) = mac 0x20d710, win 0x17c4f0;
static LevelLeaderboard* create(GJGameLevel* level, LevelLeaderboardType leaderboardType) = win 0x17c440; static LevelLeaderboard* create(GJGameLevel* level, LevelLeaderboardType leaderboardType) = win 0x17c440;
} }
@ -4127,7 +4125,7 @@ class MoreSearchLayer : FLAlertLayer {
virtual bool init() = win 0x1825c0; virtual bool init() = win 0x1825c0;
} }
class MoreOptionsLayer { class MoreOptionsLayer : FLAlertLayer, TextInputDelegate, GooglePlayDelegate {
static MoreOptionsLayer* create() = win 0x1de850; static MoreOptionsLayer* create() = win 0x1de850;
virtual bool init() = mac 0x43f470, win 0x1DE8F0; virtual bool init() = mac 0x43f470, win 0x1DE8F0;
void addToggle(const char* name, const char* key, const char* info) = mac 0x440430, win 0x1df6b0; void addToggle(const char* name, const char* key, const char* info) = mac 0x440430, win 0x1df6b0;
@ -4729,10 +4727,10 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
void preCollision() = mac 0x21ccc0; void preCollision() = mac 0x21ccc0;
void preSlopeCollision(float, GameObject*) = mac 0x21ec80; void preSlopeCollision(float, GameObject*) = mac 0x21ec80;
void propellPlayer(float) = mac 0x22d8e0, win 0x1f8b50; void propellPlayer(float) = mac 0x22d8e0, win 0x1f8b50;
void pushButton(int) = mac 0x22aa00, win 0x1f4e40; void pushButton(PlayerButton) = mac 0x22aa00, win 0x1f4e40;
void pushDown() = mac 0x22dbd0; void pushDown() = mac 0x22dbd0;
void pushPlayer(float) = mac 0x22dbb0; void pushPlayer(float) = mac 0x22dbb0;
void releaseButton(int) = mac 0x22b6f0, win 0x1f4f70; void releaseButton(PlayerButton) = mac 0x22b6f0, win 0x1f4f70;
void removeAllParticles() = mac 0x218ac0; void removeAllParticles() = mac 0x218ac0;
void removePendingCheckpoint() = mac 0x2237b0, win 0x1fa260; void removePendingCheckpoint() = mac 0x2237b0, win 0x1fa260;
void resetAllParticles() = mac 0x21adb0, win 0x1e8ef0; void resetAllParticles() = mac 0x21adb0, win 0x1e8ef0;
@ -5456,7 +5454,7 @@ class TeleportPortalObject : GameObject {
} }
class TextAlertPopup : cocos2d::CCNode { class TextAlertPopup : cocos2d::CCNode {
static TextAlertPopup* create(gd::string const& text, float time, float scale) = win 0x1450b0; static TextAlertPopup* create(gd::string text, float time, float scale) = win 0x1450b0;
} }
class TextArea : cocos2d::CCSprite { class TextArea : cocos2d::CCSprite {
@ -5595,9 +5593,9 @@ class LevelTools {
static bool verifyLevelIntegrity(gd::string, int) = mac 0x294360, win 0x18b180; static bool verifyLevelIntegrity(gd::string, int) = mac 0x294360, win 0x18b180;
static float xPosForTime(float, cocos2d::CCArray*, int) = mac 0x293d90, win 0x18acd0; static float xPosForTime(float, cocos2d::CCArray*, int) = mac 0x293d90, win 0x18acd0;
static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70; static float timeForXPos(float, cocos2d::CCArray*, int) = mac 0x293eb0, win 0x18ae70;
static gd::string getAudioFilename(int) = mac 0x292840; static gd::string getAudioFileName(int) = mac 0x292840;
static gd::string getAudioTitle(int) = mac 0x2922f0; static gd::string getAudioTitle(int) = mac 0x2922f0;
static gd::string getArtistForAudio(int) = mac 0x292d90; static gd::string artistForAudio(int) = mac 0x292d90;
static gd::string getURLForAudio(int) = mac 0x292f10; static gd::string urlForAudio(int) = mac 0x292f10;
} }
// clang-format on // clang-format on

View file

@ -313,6 +313,10 @@ enum class LevelLeaderboardType {
Weekly = 2 Weekly = 2
}; };
enum class GJHttpType {
};
enum class DialogChatPlacement { enum class DialogChatPlacement {
Center = 0, Center = 0,
Top = 1, Top = 1,

View file

@ -12,6 +12,7 @@ class CC_DLL CCApplication : public CCApplicationProtocol
{ {
GEODE_FRIEND_MODIFY GEODE_FRIEND_MODIFY
public: public:
GEODE_CUSTOM_CONSTRUCTOR_BEGIN(CCApplication)
CCApplication(); CCApplication();
virtual ~CCApplication(); virtual ~CCApplication();
@ -45,6 +46,8 @@ public:
*/ */
virtual TargetPlatform getTargetPlatform(); virtual TargetPlatform getTargetPlatform();
virtual void openURL(char const* url) override;
protected: protected:
static CCApplication * sm_pSharedApplication; static CCApplication * sm_pSharedApplication;
}; };