mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-23 16:07:52 -05:00
fix gjgamelevel dataloaded macchew
This commit is contained in:
parent
65f1ed6253
commit
3c3f7aacf3
1 changed files with 1 additions and 1 deletions
|
@ -2256,7 +2256,7 @@ class GJGameLevel : cocos2d::CCNode {
|
||||||
void getNormalPercent() = mac 0x2b8b20;
|
void getNormalPercent() = mac 0x2b8b20;
|
||||||
void levelWasAltered() = mac 0x2db530, win 0xbd550;
|
void levelWasAltered() = mac 0x2db530, win 0xbd550;
|
||||||
void savePercentage(int, bool, int, int, bool) = mac 0x2db700;
|
void savePercentage(int, bool, int, int, bool) = mac 0x2db700;
|
||||||
void dataLoaded(DS_Dictionary* dict) = mac 0x2922f0, win 0xbded0, ios 0x6fca4;
|
void dataLoaded(DS_Dictionary* dict) = mac 0x2dc0e0, win 0xbded0, ios 0x6fca4;
|
||||||
GJDifficulty getAverageDifficulty() = win 0xbd9b0;
|
GJDifficulty getAverageDifficulty() = win 0xbd9b0;
|
||||||
gd::string getUnpackedLevelDescription() = win 0xbf890;
|
gd::string getUnpackedLevelDescription() = win 0xbf890;
|
||||||
gd::string lengthKeyToString(int key) = win 0xbd910;
|
gd::string lengthKeyToString(int key) = win 0xbd910;
|
||||||
|
|
Loading…
Reference in a new issue