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fix EditorPauseLayer size
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@ -1159,7 +1159,6 @@ class EditorPauseLayer : CCBlockLayer, FLAlertLayerProtocol {
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void onSong(cocos2d::CCObject*) = win 0x74e70, mac 0x13e470;
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bool m_saved;
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PAD = mac 0x4, win 0x4;
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CCMenuItemSpriteExtra* m_guidelinesOffButton;
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CCMenuItemSpriteExtra* m_guidelinesOnButton;
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LevelEditorLayer* m_editorLayer;
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