diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index 1abc01e0..68fbb6b3 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -139,7 +139,7 @@ class BoomScrollLayer : cocos2d::CCLayer { class ButtonSprite : cocos2d::CCSprite { // you really should find this function or a higher overload on mac - static ButtonSprite* create(const char* caption, int width, int unknown, float scale, float height, bool absoluteWidth, const char* font, const char* texture) = win 0x137d0, mac 0x4fa90, ios 0x38c7c; + static ButtonSprite* create(const char* caption, int width, int unknown, float scale, bool absoluteWidth, const char* font, const char* texture, float height) = win 0x137d0, mac 0x4fa90, ios 0x38c7c; [[docs(" /** @@ -154,15 +154,15 @@ class ButtonSprite : cocos2d::CCSprite { * @returns Pointer to the created ButtonSprite, or nullptr on error */ ")]] - static ButtonSprite* create(const char* caption, int width, float height, float scale, bool absolute, const char* font, const char* texture) { - return create(caption, width, 0, scale, height, absolute, font, texture); + static ButtonSprite* create(const char* caption, int width, bool absolute, const char* font, const char* texture, float height, float scale) { + return create(caption, width, 0, scale, absolute, font, texture, height); } inline static ButtonSprite* create(char const* caption) { - return ButtonSprite::create(caption, 0, 0, .0f, 1.f, "goldFont.fnt", "GJ_button_01.png"); + return ButtonSprite::create(caption, 0, 0, "goldFont.fnt", "GJ_button_01.png", .0f, 1.f); } inline static ButtonSprite* create(char const* caption, const char* font, const char* texture, float scale = 1.f) { - return ButtonSprite::create(caption, 0, 0, .0f, scale, font, texture); + return ButtonSprite::create(caption, 0, 0, font, texture, .0f, scale); } static ButtonSprite* create(char const*, int, int, float, bool) = mac 0x4fa40, win 0x0, ios 0x0; void updateBGImage(const char*) = mac 0x502d0, win 0x13af0, ios 0x0;