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fix CCNode::removeChildByID not being exported properly
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1 changed files with 7 additions and 6 deletions
13
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
13
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
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@ -700,12 +700,6 @@ public:
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* @param cleanup true if all running actions and callbacks on the child node will be cleanup, false otherwise.
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*/
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virtual void removeChildByTag(int tag, bool cleanup);
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/**
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* Removes a child from the container by its ID.
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* @param id The ID of the node
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* @note Geode addition
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*/
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void removeChildByID(std::string const& id);
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/**
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* Removes all children from the container with a cleanup.
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*
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@ -890,6 +884,13 @@ public:
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*/
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GEODE_DLL CCNode* getChildByIDRecursive(std::string const& id);
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/**
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* Removes a child from the container by its ID.
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* @param id The ID of the node
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* @note Geode addition
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*/
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GEODE_DLL void removeChildByID(std::string const& id);
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/**
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* Add a child before a specified existing child
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* @param child The node to add. The node may not be a child of another
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