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add getGridSnappedPos on mac
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@ -1263,7 +1263,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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void selectAll() = mac 0x23fd0, win 0x86c40;
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void selectAllWithDirection(bool left) = mac 0x24210, win 0x86d80;
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cocos2d::CCPoint getTouchPoint(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) = mac 0x2eb80, win 0x90620;
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cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = win 0x90550;
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cocos2d::CCPoint getGridSnappedPos(cocos2d::CCPoint pos) = mac 0x20b10, win 0x90550;
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void onSelectBuildTab(cocos2d::CCObject* sender) = mac 0x1fb60, win 0x887f0;
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void onCreateButton(cocos2d::CCObject* sender) = win 0x854f0;
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CCMenuItemSpriteExtra* getSpriteButton(const char* sprite, cocos2d::SEL_MenuHandler callback, cocos2d::CCMenu* menu, float scale) = mac 0xb500, win 0x78bf0;
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