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make modlistdisplay persistent
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parent
61b80a0114
commit
07d92a34ad
3 changed files with 43 additions and 7 deletions
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@ -19,8 +19,6 @@
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#include "ui/mods/sources/ModListSource.hpp"
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#include <loader/LoaderImpl.hpp>
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static ModListDisplay MOD_LIST_DISPLAY = ModListDisplay::SmallList;
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bool ModsStatusNode::init() {
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if (!CCNode::init())
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return false;
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@ -355,6 +353,8 @@ bool ModsLayer::init() {
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}
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}
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m_modListDisplay = Mod::get()->getSavedValue<ModListDisplay>("mod-list-display-type");
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auto backMenu = CCMenu::create();
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backMenu->setID("back-menu");
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backMenu->setContentWidth(100.f);
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@ -651,7 +651,7 @@ void ModsLayer::gotoTab(ModListSource* src) {
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m_currentSource = src;
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// Update the state of the current list
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m_lists.at(m_currentSource)->updateDisplay(MOD_LIST_DISPLAY);
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m_lists.at(m_currentSource)->updateDisplay(m_modListDisplay);
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m_lists.at(m_currentSource)->activateSearch(m_showSearch);
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m_lists.at(m_currentSource)->updateState();
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}
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@ -713,7 +713,7 @@ void ModsLayer::updateState() {
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// Update display button
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for (auto btn : m_displayBtns) {
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static_cast<GeodeSquareSprite*>(btn->getNormalImage())->setState(
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static_cast<ModListDisplay>(btn->getTag()) == MOD_LIST_DISPLAY
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static_cast<ModListDisplay>(btn->getTag()) == m_modListDisplay
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);
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}
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}
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@ -746,10 +746,12 @@ void ModsLayer::onGoToPage(CCObject*) {
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popup->show();
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}
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void ModsLayer::onDisplay(CCObject* sender) {
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MOD_LIST_DISPLAY = static_cast<ModListDisplay>(sender->getTag());
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m_modListDisplay = static_cast<ModListDisplay>(sender->getTag());
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Mod::get()->setSavedValue("mod-list-display-type", m_modListDisplay);
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// Make sure to avoid a crash
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if (m_currentSource) {
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m_lists.at(m_currentSource)->updateDisplay(MOD_LIST_DISPLAY);
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m_lists.at(m_currentSource)->updateDisplay(m_modListDisplay);
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m_lists.at(m_currentSource)->reloadPage();
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}
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this->updateState();
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@ -67,6 +67,7 @@ protected:
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EventListener<UpdateModListStateFilter> m_updateStateListener;
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bool m_showSearch = true;
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std::vector<CCMenuItemSpriteExtra*> m_displayBtns;
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ModListDisplay m_modListDisplay;
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bool init();
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@ -18,6 +18,39 @@ enum class ModListDisplay {
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Grid,
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};
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// i made it this way just in case someone wanted to add to the enum in the future
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// mat is allowed to judge
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template<>
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struct matjson::Serialize<ModListDisplay> {
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static Result<ModListDisplay> fromJson(matjson::Value const& value) {
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auto saved = GEODE_UNWRAP(value.asString());
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if (saved == "small-list") {
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return Ok(ModListDisplay::SmallList);
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} else if (saved == "big-list") {
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return Ok(ModListDisplay::BigList);
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} else if (saved == "grid") {
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return Ok(ModListDisplay::Grid);
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}
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return Err("unknown display type");
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}
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static matjson::Value toJson(ModListDisplay const& value) {
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switch (value) {
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default:
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case ModListDisplay::SmallList:
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return "small-list";
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break;
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case ModListDisplay::BigList:
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return "big-list";
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break;
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case ModListDisplay::Grid:
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return "grid";
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break;
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}
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}
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};
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class ModItem : public CCNode {
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protected:
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ModSource m_source;
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