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90 lines
2.4 KiB
C
90 lines
2.4 KiB
C
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/*
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* Copyright (c) 2012 cocos2d-x.org
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* http://www.cocos2d-x.org
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*
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*
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* Copyright 2012 Stewart Hamilton-Arrandale.
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* http://creativewax.co.uk
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*
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* Modified by Yannick Loriot.
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*
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* Converted to c++ / cocos2d-x by Angus C
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*/
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#ifndef __CCCONTROL_UTILS_H__
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#define __CCCONTROL_UTILS_H__
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#include "sprite_nodes/CCSprite.h"
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#include "../../ExtensionMacros.h"
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NS_CC_EXT_BEGIN
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typedef struct
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{
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double r; // percent
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double g; // percent
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double b; // percent
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double a; // percent
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} RGBA;
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typedef struct
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{
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double h; // angle in degrees
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double s; // percent
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double v; // percent
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} HSV;
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/**
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* @addtogroup GUI
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* @{
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* @addtogroup control_extension
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* @{
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*/
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/**helper class to store ccColor3B's in mutable arrays
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* @js NA
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* @lua NA
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**/
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class CC_DLL CCColor3bObject : public CCObject
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{
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public:
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ccColor3B value;
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CCColor3bObject(ccColor3B s_value):value(s_value){}
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};
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class CC_DLL CCControlUtils
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{
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public:
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static CCSprite* addSpriteToTargetWithPosAndAnchor(const char* spriteName, CCNode * target, CCPoint pos, CCPoint anchor);
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static HSV HSVfromRGB(RGBA value);
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static RGBA RGBfromHSV(HSV value);
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static CCRect CCRectUnion(const CCRect& src1, const CCRect& src2);
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};
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// end of GUI group
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/// @}
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/// @}
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NS_CC_EXT_END
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#endif
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