geode/loader/include/Geode/ui/Scrollbar.hpp

37 lines
1.2 KiB
C++
Raw Normal View History

#pragma once
2022-10-13 05:56:23 -04:00
#include <cocos2d.h>
#include <cocos-ext.h>
#include <Geode/binding/CCScrollLayerExt.hpp>
namespace geode {
2022-09-27 17:14:53 -04:00
class GEODE_DLL Scrollbar : public cocos2d::CCLayer {
protected:
CCScrollLayerExt* m_target = nullptr;
cocos2d::extension::CCScale9Sprite* m_track;
cocos2d::extension::CCScale9Sprite* m_thumb;
cocos2d::CCPoint m_clickOffset;
float m_width;
bool m_resizeThumb;
bool m_trackIsRotated;
bool m_hoverHighlight;
2022-09-27 17:14:53 -04:00
bool m_touchDown = false;
2022-09-27 17:14:53 -04:00
bool ccTouchBegan(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) override;
void ccTouchMoved(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) override;
void ccTouchEnded(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) override;
void ccTouchCancelled(cocos2d::CCTouch* touch, cocos2d::CCEvent* event) override;
void scrollWheel(float y, float x) override;
2022-09-27 17:14:53 -04:00
void registerWithTouchDispatcher() override;
2022-10-30 14:59:20 -04:00
void draw() override;
2022-09-27 17:14:53 -04:00
bool init(CCScrollLayerExt* list);
public:
void setTarget(CCScrollLayerExt* list);
static Scrollbar* create(CCScrollLayerExt* list);
};
}