geode/loader/include/Geode/c++stl/msvcstl.hpp

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#pragma once
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#include "msvc/allocator.hpp"
#include "msvc/umap.hpp"
#include "msvc/uset.hpp"
#include <map>
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#include <vector>
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#include <set>
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namespace gd {
template <class T>
using vector = std::vector<T>;
template <class K, class V>
using map = std::map<K, V>;
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template <class K, class V>
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using unordered_map = geode::stl::unordered_map<K, V, std::hash<K>, std::equal_to<K>, geode::stl::allocator<std::pair<const K, V>>>;
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template <class K>
using set = std::set<K>;
template <class K>
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using unordered_set = geode::stl::unordered_set<K, std::hash<K>, std::equal_to<K>, geode::stl::allocator<K>>;
}