geode/loader/include/Geode/cocos/robtop/scene_nodes/CCSceneTransitionDelegate.h

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#ifndef __CCSCENE_TRANSITION_DELEGATE_H__
#define __CCSCENE_TRANSITION_DELEGATE_H__
#include "../../include/ccMacros.h"
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NS_CC_BEGIN
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// @note RobTop Addition
class CC_DLL CCSceneTransitionDelegate {
public:
virtual void sceneWillResume(void) {}
};
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NS_CC_END
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#endif //__CCSCENE_TRANSITION_DELEGATE_H__