geode/loader/include/Geode/utils/file.hpp

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#pragma once
#include <Geode/DefaultInclude.hpp>
#include "Result.hpp"
#include <string>
#include "types.hpp"
#include <fs/filesystem.hpp>
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namespace geode::utils::file {
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GEODE_DLL Result<std::string> readString(std::string const& path);
GEODE_DLL Result<std::string> readString(std::wstring const& path);
GEODE_DLL Result<std::string> readString(ghc::filesystem::path const& path);
GEODE_DLL Result<byte_array> readBinary(std::string const& path);
GEODE_DLL Result<byte_array> readBinary(std::wstring const& path);
GEODE_DLL Result<byte_array> readBinary(ghc::filesystem::path const& path);
GEODE_DLL Result<> writeString(std::string const& path, std::string const& data);
GEODE_DLL Result<> writeString(std::wstring const& path, std::string const& data);
GEODE_DLL Result<> writeString(ghc::filesystem::path const& path, std::string const& data);
GEODE_DLL Result<> writeBinary(std::string const& path, byte_array const& data);
GEODE_DLL Result<> writeBinary(std::wstring const& path, byte_array const& data);
GEODE_DLL Result<> writeBinary(ghc::filesystem::path const& path, byte_array const& data);
GEODE_DLL Result<> createDirectory(std::string const& path);
GEODE_DLL Result<> createDirectoryAll(std::string const& path);
GEODE_DLL Result<std::vector<std::string>> listFiles(std::string const& path);
GEODE_DLL Result<std::vector<std::string>> listFilesRecursively(std::string const& path);
/**
* Unzip file to directory
* @param from File to unzip
* @param to Directory to unzip to
* @returns Ok on success, Error on error
*/
GEODE_DLL Result<> unzipTo(
ghc::filesystem::path const& from,
ghc::filesystem::path const& to
);
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}