2022-08-01 11:18:03 -04:00
|
|
|
#pragma once
|
|
|
|
|
2022-10-13 05:56:23 -04:00
|
|
|
#include <codegenned/binding/TableViewCell.hpp>
|
|
|
|
#include <codegenned/binding/CustomListView.hpp>
|
2022-08-01 11:18:03 -04:00
|
|
|
|
|
|
|
namespace geode {
|
|
|
|
class GEODE_DLL GenericListCell : public TableViewCell {
|
|
|
|
protected:
|
|
|
|
GenericListCell(const char* name, cocos2d::CCSize size);
|
|
|
|
|
|
|
|
void draw() override;
|
|
|
|
|
|
|
|
public:
|
|
|
|
static GenericListCell* create(const char* key, cocos2d::CCSize size);
|
|
|
|
|
|
|
|
void updateBGColor(int index);
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class for a generic scrollable list of
|
|
|
|
* items like the level list in GD
|
|
|
|
*/
|
|
|
|
class GEODE_DLL ListView : public CustomListView {
|
|
|
|
protected:
|
|
|
|
void setupList() override;
|
|
|
|
TableViewCell* getListCell(const char* key) override;
|
|
|
|
void loadCell(TableViewCell* cell, unsigned int index) override;
|
|
|
|
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* Create a generic scrollable list of
|
|
|
|
* items
|
|
|
|
* @param items Nodes to add as children
|
|
|
|
* @param itemHeight Height of each child
|
|
|
|
* @param width Width of the list
|
|
|
|
* @param height Height of the list
|
|
|
|
* @returns The created ListView, or nullptr
|
|
|
|
* on error
|
|
|
|
*/
|
|
|
|
static ListView* create(
|
|
|
|
cocos2d::CCArray* items,
|
|
|
|
float itemHeight = 40.f,
|
|
|
|
float width = 358.f,
|
|
|
|
float height = 220.f
|
|
|
|
);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
|