geode/loader/include/Geode/c++stl/gnustl.hpp

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#pragma once
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#include <algorithm>
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#include <map>
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#include <string>
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#include <unordered_map>
#include <unordered_set>
#include <set>
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#include <vector>
namespace geode::base {
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uintptr_t get();
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}
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#if defined(GEODE_IS_ANDROID)
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#include "gnustl-map.hpp"
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namespace gd {
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using namespace geode::stl;
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void* operatorNew(size_t size);
void operatorDelete(void* ptr);
template <typename T>
class allocator : public std::allocator<T> {
public:
typedef size_t size_type;
typedef T* pointer;
typedef const T* const_pointer;
template<typename _Tp1>
struct rebind {
typedef allocator<_Tp1> other;
};
pointer allocate(size_type n, const void *hint=0) {
return (pointer)operatorNew(n * sizeof(T));
}
void deallocate(pointer p, size_type n) {
return operatorDelete(p);
}
allocator() throw(): std::allocator<T>() { }
allocator(const allocator &a) throw(): std::allocator<T>(a) { }
template <class U>
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allocator(const allocator<U> &a) throw(): std::allocator<T>(a) { }
~allocator() throw() { }
};
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template <typename K, typename V>
class GEODE_DLL map {
protected:
std::less<K> compare;
_rb_tree_base m_header;
size_t m_nodecount;
public:
typedef _rb_tree_node<std::pair<K, V>>* _tree_node;
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typedef _rb_tree_iterator<std::pair<K, V>> iterator;
std::map<K, V> std() {
return (std::map<K, V>)(*this);
}
operator std::map<K, V>() {
auto iter_node = static_cast<_tree_node>(m_header.m_left);
auto end_node = static_cast<_tree_node>(&m_header);
std::map<K, V> out;
for (; iter_node != end_node;
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iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) {
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out[iter_node->m_value.first] = iter_node->m_value.second;
}
return out;
}
operator std::map<K, V>() const {
auto iter_node = static_cast<_tree_node>(m_header.m_left);
auto end_node = (_tree_node)(&m_header);
std::map<K, V> out;
for (; iter_node != end_node;
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iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) {
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out[iter_node->m_value.first] = iter_node->m_value.second;
}
return out;
}
void insert(_tree_node x, _tree_node p, std::pair<K, V> const& val) {
bool insert_left =
(x != 0 || p == static_cast<_tree_node>(&m_header) || val.first < p->m_value.first);
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_tree_node z = new _rb_tree_node<std::pair<K, V>>();
z->m_value = val;
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_rb_insert_rebalance(insert_left, z, p, m_header);
++m_nodecount;
}
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void insert(std::pair<K, V> const& val) {
insert_pair(val);
}
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void insert_pair(std::pair<K, V> const& val) {
_tree_node x = static_cast<_tree_node>(m_header.m_parent);
_tree_node y = static_cast<_tree_node>(&m_header);
bool comp = true;
while (x != 0) {
y = x;
comp = val.first < x->m_value.first;
x = comp ? static_cast<_tree_node>(x->m_left) : static_cast<_tree_node>(x->m_right);
}
auto iter = y;
if (comp) {
if (iter == static_cast<_tree_node>(m_header.m_left)) {
insert(x, y, val);
}
else {
iter = static_cast<_tree_node>(_rb_decrement(iter));
}
}
if (iter->m_value.first < val.first) {
insert(x, y, val);
}
}
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map(std::map<K, V> input) {
m_header.m_isblack = false;
m_header.m_parent = 0;
m_header.m_left = &m_header;
m_header.m_right = &m_header;
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for (auto i : input) {
insert_pair(i);
}
}
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void erase(_tree_node x) {
while (x != 0) {
erase(static_cast<_tree_node>(x->m_right));
auto y = static_cast<_tree_node>(x->m_left);
delete y;
x = y;
}
}
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std::pair<iterator, iterator> equal_range(K const& __k) {
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return std::pair<iterator, iterator>(lower_bound(__k), upper_bound(__k));
}
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size_t erase(K const& __x) {
std::pair<iterator, iterator> __p = equal_range(__x);
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size_t __old = size();
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erase(__p.first, __p.second);
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return __old - size();
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}
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void clear() {
erase(static_cast<_tree_node>(m_header.m_parent));
m_header.m_parent = 0;
m_header.m_left = &m_header;
m_header.m_right = &m_header;
m_nodecount = 0;
}
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void erase(iterator __first, iterator __last) {
if (__first == begin() && __last == end()) {
clear();
}
else {
while (__first != __last) {
erase(__first++);
}
}
}
void erase(iterator __pos) {
_tree_node __y = static_cast<_tree_node>(_rb_rebalance_for_erase(
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__pos.m_node, m_header
));
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delete __y;
--m_nodecount;
}
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V& operator[](K const& __k) {
iterator __i = lower_bound(__k);
if (__i == end() || compare(__k, (*__i).first)) {
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insert_pair(std::pair<K, V>(__k, V()));
__i = lower_bound(__k);
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}
return (*__i).second;
}
V& at(K const& __k) {
iterator __i = lower_bound(__k);
if (__i == end() || compare(__k, (*__i).first)) {
throw std::out_of_range("map::at");
}
return (*__i).second;
}
const V& at(K const& __k) const {
iterator __i = lower_bound(__k);
if (__i == end() || compare(__k, (*__i).first)) {
throw std::out_of_range("map::at");
}
return (*__i).second;
}
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iterator begin() noexcept {
return iterator(m_header.m_left);
}
iterator end() noexcept {
return iterator(&m_header);
}
bool empty() const noexcept {
return m_nodecount == 0;
}
size_t size() const noexcept {
return m_nodecount;
}
iterator lower_bound(K const& __x) {
_tree_node __j = static_cast<_tree_node>(m_header.m_parent);
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_tree_node __k = static_cast<_tree_node>(&m_header);
while (__j != nullptr) {
if (!compare(__j->m_value.first, __x)) {
__k = __j;
__j = static_cast<_tree_node>(__j->m_left);
}
else {
__j = static_cast<_tree_node>(__j->m_right);
}
}
return iterator(__k);
}
iterator upper_bound(K const& __x) {
_tree_node __j = static_cast<_tree_node>(m_header.m_parent);
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_tree_node __k = static_cast<_tree_node>(&m_header);
while (__j != nullptr) {
if (compare(__x, __j->m_value.first)) {
__k = __j;
__j = static_cast<_tree_node>(__j->m_left);
}
else {
__j = static_cast<_tree_node>(__j->m_right);
}
}
return iterator(__k);
}
iterator find(K const& __x) {
iterator __j = lower_bound(__x);
return (__j == end() || compare(__x, (*__j).first)) ? end() : __j;
}
size_t count(K const& __x) {
return find(__x) != end() ? 1 : 0;
}
bool contains(K const& __x) {
return count(__x) > 0;
}
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map(map const& lol) : map(std::map<K, V>(lol)) {}
map() : map(std::map<K, V>()) {}
~map() {
erase(static_cast<_tree_node>(m_header.m_parent));
}
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};
// template <class Type>
// using vector = std::vector<Type>;
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template <typename T>
class GEODE_DLL vector {
public:
using value_type = T;
auto allocator() const {
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return gd::allocator<T>();
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}
operator std::vector<T>() const {
return std::vector<T>(m_start, m_finish);
}
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vector() {
m_start = nullptr;
m_finish = nullptr;
m_reserveEnd = nullptr;
}
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size_t nextCapacity(size_t x) {
// minimum 16, powers of 2, don't use builtins
if (x < 16) return 16;
size_t out = 16;
while (out < x) {
out *= 2;
}
return out;
}
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vector(std::vector<T> const& input) : vector() {
if (input.size()) {
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auto capacity = nextCapacity(input.size());
m_start = this->allocator().allocate(capacity);
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m_finish = m_start + input.size();
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m_reserveEnd = m_start + capacity;
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std::uninitialized_default_construct(m_start, m_finish);
std::copy(input.begin(), input.end(), m_start);
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}
}
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vector(gd::vector<T> const& input) : vector() {
if (input.size()) {
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auto capacity = nextCapacity(input.size());
m_start = this->allocator().allocate(capacity);
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m_finish = m_start + input.size();
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m_reserveEnd = m_start + capacity;
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std::uninitialized_default_construct(m_start, m_finish);
std::copy(input.begin(), input.end(), m_start);
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}
}
vector(gd::vector<T>&& input) : vector() {
m_start = input.m_start;
m_finish = input.m_finish;
m_reserveEnd = input.m_reserveEnd;
input.m_start = nullptr;
input.m_finish = nullptr;
input.m_reserveEnd = nullptr;
}
vector& operator=(gd::vector<T> const& input) {
this->clear();
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if (input.size()) {
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auto capacity = nextCapacity(input.size());
m_start = this->allocator().allocate(capacity);
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m_finish = m_start + input.size();
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m_reserveEnd = m_start + capacity;
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std::uninitialized_default_construct(m_start, m_finish);
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std::copy(input.begin(), input.end(), m_start);
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}
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return *this;
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}
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vector& operator=(gd::vector<T>&& input) {
m_start = input.m_start;
m_finish = input.m_finish;
m_reserveEnd = input.m_reserveEnd;
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input.m_start = nullptr;
input.m_finish = nullptr;
input.m_reserveEnd = nullptr;
return *this;
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}
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void grow() {
if (m_finish == m_reserveEnd) {
auto newSize = this->capacity() * 2;
auto newStart = this->allocator().allocate(newSize);
auto newFinish = newStart + this->size();
std::uninitialized_default_construct(newStart, newFinish);
std::copy(m_start, m_finish, newStart);
std::destroy(m_start, m_finish);
this->allocator().deallocate(m_start, this->capacity());
m_start = newStart;
m_finish = newFinish;
m_reserveEnd = newStart + newSize;
}
}
void shrink() {
if (m_finish < m_reserveEnd / 2 && this->capacity() > 16) {
auto newSize = this->capacity() / 2;
auto newStart = this->allocator().allocate(newSize);
auto newFinish = newStart + this->size();
std::uninitialized_default_construct(newStart, newFinish);
std::copy(m_start, m_finish, newStart);
std::destroy(m_start, m_finish);
this->allocator().deallocate(m_start, this->capacity());
m_start = newStart;
m_finish = newFinish;
m_reserveEnd = newStart + newSize;
}
}
void push_back(T const& input) {
this->grow();
new (m_finish) T(input);
++m_finish;
}
void push_back(T&& input) {
this->grow();
new (m_finish) T(std::move(input));
++m_finish;
}
void pop_back() {
if (m_finish != m_start) {
--m_finish;
m_finish->~T();
}
this->shrink();
}
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vector(std::initializer_list<T> const& input) : vector() {
if (input.size()) {
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auto capacity = nextCapacity(input.size());
m_start = this->allocator().allocate(capacity);
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m_finish = m_start + input.size();
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m_reserveEnd = m_start + capacity;
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std::uninitialized_default_construct(m_start, m_finish);
std::copy(input.begin(), input.end(), m_start);
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}
}
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void clear() {
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if (m_start) {
std::destroy(m_start, m_finish);
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this->allocator().deallocate(m_start, this->capacity());
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}
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m_start = nullptr;
m_finish = nullptr;
m_reserveEnd = nullptr;
}
T& operator[](size_t index) {
return m_start[index];
}
T const& operator[](size_t index) const {
return m_start[index];
}
T& at(size_t index) {
if (index >= this->size()) {
throw std::out_of_range("gd::vector::at");
}
return m_start[index];
}
T const& at(size_t index) const {
if (index >= this->size()) {
throw std::out_of_range("gd::vector::at");
}
return m_start[index];
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}
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T& front() {
return *m_start;
}
T* begin() {
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return m_start;
}
T* end() {
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return m_finish;
}
T const* begin() const {
return m_start;
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}
T const* end() const {
return m_finish;
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}
~vector() {
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if (m_start) {
for (auto& x : *this) {
x.~T();
}
delete m_start;
}
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}
size_t size() const {
return m_finish - m_start;
}
size_t capacity() const {
return m_reserveEnd - m_start;
}
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protected:
T* m_start;
T* m_finish;
T* m_reserveEnd;
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};
struct _bit_reference {
uintptr_t* m_bitptr;
uintptr_t m_mask;
_bit_reference(uintptr_t* x, uintptr_t y) : m_bitptr(x), m_mask(y) {}
_bit_reference() : m_bitptr(0), m_mask(0) {}
operator bool() const {
return !!(*m_bitptr & m_mask);
}
_bit_reference& operator=(bool x) {
if (x) *m_bitptr |= m_mask;
else *m_bitptr &= ~m_mask;
return *this;
}
_bit_reference& operator=(_bit_reference const& x) {
return *this = bool(x);
}
bool operator==(_bit_reference const& x) const {
return bool(*this) == bool(x);
}
bool operator<(_bit_reference const& x) const {
return !bool(*this) && bool(x);
}
void flip() {
*m_bitptr ^= m_mask;
}
};
struct _bit_iterator {
uintptr_t* m_bitptr;
unsigned int m_offset;
_bit_iterator(uintptr_t* x) : m_bitptr(x), m_offset(0) {}
_bit_iterator(uintptr_t* x, unsigned o) : m_bitptr(x), m_offset(o) {}
_bit_reference operator*() const {
return _bit_reference(m_bitptr, 1UL << m_offset);
}
_bit_iterator& operator++() {
if (m_offset++ == sizeof(uintptr_t) - 1) {
m_offset = 0;
m_bitptr++;
}
return *this;
}
bool operator!=(_bit_iterator const& b) {
return !(m_bitptr == b.m_bitptr && m_offset == b.m_offset);
}
};
template <>
class vector<bool> {
protected:
_bit_iterator m_start;
_bit_iterator m_end;
uintptr_t* m_capacity_end;
public:
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auto allocator() const {
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return gd::allocator<uintptr_t>();
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}
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vector() : m_start(nullptr), m_end(nullptr), m_capacity_end(nullptr) {}
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// vector(std::vector<bool> input) : vector() {
// auto realsize = input.size() / int(sizeof(uintptr_t));
// auto start = this->allocator().allocate(realsize);
// m_start = _bit_iterator(start);
// m_end = _bit_iterator(start + realsize, input.size() % sizeof(uintptr_t));
// m_capacity_end = start + realsize;
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// auto itmp = m_start;
// for (auto i : input) {
// *itmp = i;
// ++itmp;
// }
// }
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// vector(vector<bool> const& input) : vector() {
// }
// vector() : vector(std::vector<bool>()) {}
~vector() {
delete[] m_start.m_bitptr;
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}
operator std::vector<bool>() const {
std::vector<bool> out;
for (auto i = m_start; i != m_end; ++i) {
out.push_back(*i);
}
return out;
}
_bit_reference operator[](size_t index) {
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auto const real_index = index / sizeof(uintptr_t);
auto const offset = index % sizeof(uintptr_t);
return _bit_reference(&m_start.m_bitptr[real_index], 1UL << offset);
}
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bool operator[](size_t index) const {
return const_cast<vector&>(*this)[index];
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}
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_bit_reference at(size_t index) {
// TODO: bounds checking
return this->operator[](index);
}
bool at(size_t index) const {
// TODO: bounds checking
return this->operator[](index);
}
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};
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// 2.2 TODO: Implement set, unordered_map and unordered_set
// the sizes of these are always the same, no matter the type
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template <class V>
using set = void*[6];
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template <class K, class V>
using unordered_map = void*[7];
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template <class V>
using unordered_set = void*[7];
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};
#elif defined(GEODE_IS_IOS)
namespace gd {
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class GEODE_DLL string {
public:
string() {}
string(char const* ok) : m_internal(ok) {}
string(std::string ok) : m_internal(ok) {}
operator std::string() {
return m_internal;
}
operator std::string() const {
return m_internal;
}
string(string const& ok) : m_internal(ok) {}
string& operator=(char const* ok) {
m_internal = ok;
return *this;
}
string& operator=(string const& ok) {
m_internal = ok;
return *this;
}
~string() {}
char const* c_str() const {
return m_internal.c_str();
}
protected:
std::string m_internal;
};
template <typename T>
class GEODE_DLL vector {
public:
using value_type = T;
operator std::vector<T>() {
return m_internal;
}
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void clear() {
m_internal.clear();
}
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operator std::vector<T>() const {
return m_internal;
}
vector(std::vector<T> input) : m_internal(input) {}
T& front() {
return m_internal.front();
}
vector(vector const& lol) : m_internal(lol) {}
vector() : m_internal() {}
~vector() {}
protected:
std::vector<T> m_internal;
};
template <typename K, typename V>
class GEODE_DLL map {
protected:
std::map<K, V> m_internal;
public:
operator std::map<K, V>() {
return m_internal;
}
operator std::map<K, V>() const {
return m_internal;
}
map(std::map<K, V> input) : m_internal(input) {}
map(map const& lol) : m_internal(lol) {}
map() {}
~map() {}
};
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}
#endif