geode/loader/include/Geode/utils/terminate.hpp

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#pragma once
#include "../DefaultInclude.hpp"
#include "../loader/Log.hpp"
#include <source_location>
namespace geode {
class Mod;
}
namespace geode::utils {
#ifdef GEODE_IS_WINDOWS
static constexpr size_t GEODE_TERMINATE_EXCEPTION_CODE = 0x4000;
static constexpr size_t GEODE_UNREACHABLE_EXCEPTION_CODE = 0x4001;
static constexpr bool isGeodeExceptionCode(size_t code) {
return GEODE_TERMINATE_EXCEPTION_CODE <= code && code <= GEODE_UNREACHABLE_EXCEPTION_CODE;
}
#else
static constexpr size_t GEODE_TERMINATE_EXCEPTION_CODE = 0;
static constexpr size_t GEODE_UNREACHABLE_EXCEPTION_CODE = 0;
static constexpr bool isGeodeExceptionCode(size_t code) {
return false;
}
#endif
namespace detail {
// This needs to do stuff with `Mod*` which is not included in the file
GEODE_DLL std::string fmtTerminateError(const char* reason, Mod* mod, std::source_location loc);
}
template <class = void>
[[noreturn]]
void terminate(
std::string const& reason,
Mod* mod = getMod(),
std::source_location loc = std::source_location::current(),
size_t platformCode = GEODE_TERMINATE_EXCEPTION_CODE
) {
// Add the error to the logfile
log::error("{}", detail::fmtTerminateError(reason.c_str(), mod, loc));
#ifdef GEODE_IS_WINDOWS
// If a debugger is attached, start debugging
if (IsDebuggerPresent()) {
OutputDebugStringA(reason.c_str());
DebugBreak();
}
// Otherwise terminate by raising an exception (which is caught by the crashlog handler)
else {
std::array<const void*, 2> errorList { static_cast<const void*>(reason.c_str()), mod };
RaiseException(
platformCode,
EXCEPTION_NONCONTINUABLE,
2, reinterpret_cast<ULONG_PTR*>(errorList.data())
);
}
#else
std::terminate();
#endif
}
template <class = void>
[[noreturn]]
void unreachable(
std::string const& reason = "Unspecified",
Mod* mod = getMod(),
std::source_location loc = std::source_location::current()
) {
terminate(reason, mod, loc, GEODE_UNREACHABLE_EXCEPTION_CODE);
}
}