geode/loader/src/platform/Objcpp.mm

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// Only a single objc++ file is used because since pch doesnt work, each file adds a lot to the compile times
#include <Geode/DefaultInclude.hpp>
using namespace geode::prelude;
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#if defined(GEODE_IS_MACOS)
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#include "mac/LoaderImpl.mm"
#include "mac/main.mm"
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#include "mac/crashlog.mm"
#include "mac/FileWatcher.mm"
#include "mac/util.mm"
#elif defined(GEODE_IS_IOS)
#include "ios/FileWatcher.mm"
#include "ios/util.mm"
#endif