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undo cmake changes
geode itself already sets up ccache
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1 changed files with 0 additions and 17 deletions
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@ -4,25 +4,8 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_OSX_ARCHITECTURES "x86_64")
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set(CMAKE_CXX_VISIBILITY_PRESET hidden)
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if(WIN32)
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set(CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo")
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else()
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set(CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo;Debug")
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endif()
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project(Template VERSION 1.0.0)
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# if installed, use sccache or ccache as a compiler cache for quicker builds
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find_program(CCACHE_PROGRAM ccache)
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find_program(SCCACHE_PROGRAM sccache)
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if(SCCACHE_PROGRAM)
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set(CMAKE_CXX_COMPILER_LAUNCHER "${SCCACHE_PROGRAM}")
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set(CMAKE_C_COMPILER_LAUNCHER "${SCCACHE_PROGRAM}")
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elseif(CCACHE_PROGRAM)
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set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
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set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
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endif()
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# Set up the mod binary
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add_library(${PROJECT_NAME} SHARED
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src/main.cpp
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