botvX_mjs/index.js

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import * as m from 'minecraft-protocol'
import * as settings from './settings.json' with {type: "json"}
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import { generateUser } from './util/usergen.js'
import EventEmitter from 'node:events'
import * as fs from 'fs'
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let botArray = []
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const botplug = [];
import { default as botplug_testPlugin } from "./plugins/testing.mjs" // We have to load plugins manually, because auto-detection does not work in this format
botplug.push(botplug_testPlugin)
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const bpl = fs.readdirSync('plugins')
const loadplug = (botno) => {
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botplug.forEach((plug) => {
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try {
if (plug.load) {
plug.load(botArray[botno])
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}
} catch (e) { console.log(e) }
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})
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}
const createBot = function createBot (host, oldId) {
if (host.options.disabled) {
return
}
const bot = new EventEmitter()
bot._client = m.createClient({
host: host.host,
port: host.port ? host.port : 25565,
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username: generateUser(host.options.legalName),
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version: host.version ? host.version : settings.version_mc
})
if (typeof oldId !== 'undefined') {
for (const i in botArray[oldId].interval) {
clearInterval(botArray[oldId].interval[i])
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}
delete botArray[oldId]
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bot.id = oldId
botArray[oldId] = bot
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} else {
bot.id = botArray.length
botArray.push(bot)
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}
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bot.host = host
bot.interval = {}
bot.info = (msg) => {
console.log(`[${bot.id}] [info] ${msg}`)
}
bot.displayChat = (type, msg) => {
console.log(`[${bot.id}] [${type}] ${msg}`)
}
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loadplug(bot.id)
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bot._client.on('error', (err) => {
console.log(err)
})
}
for (const i in settings.default.servers) {
createBot(settings.default.servers[i])
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}
//module.exports.createBot = createBot